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033ed9477e
Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3D no longer depends on zlib and png. |
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Src | ||
CMakeLists.txt | ||
OGL.vcxproj | ||
OGL.vcxproj.filters |