dolphin/Source
Scott Mansell 0367c3107d FifoAnalyzer: Unify DecodeOp/DecodeCommand
We actually discovered a bug while combining the two functions with
FifoRecordAnalzyer's vertex array loading code. If per-vertex
postion or texture matrices were enabled and vertex arrays in use
then the wrong data would be used to calculate the minimum/maxmium
indices, which would result in either too much or too little vertex
data being included in the dff.

So this commit also increments the dff version number, so we can
identify old broken dffs later.
2015-11-23 23:02:38 +13:00
..
Android Use official names for GameCube controller sticks 2015-09-12 22:45:06 +02:00
Core FifoAnalyzer: Unify DecodeOp/DecodeCommand 2015-11-23 23:02:38 +13:00
DSPSpy
DSPTool [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
PCH pch: Update MSVC version check 2015-10-02 20:51:23 -04:00
UnitTests Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
VSProps exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015). 2015-10-16 20:26:34 -07:00
.clang-format
CMakeLists.txt
dolphin-emu.sln mbedTLS: adapt Dolphin's Visual Studio files 2015-09-25 03:46:41 +02:00