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0367c3107d
We actually discovered a bug while combining the two functions with FifoRecordAnalzyer's vertex array loading code. If per-vertex postion or texture matrices were enabled and vertex arrays in use then the wrong data would be used to calculate the minimum/maxmium indices, which would result in either too much or too little vertex data being included in the dff. So this commit also increments the dff version number, so we can identify old broken dffs later. |
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Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |