dolphin/Source/Core/DolphinWX/Src/Debugger
skidau 05692b1e7e Sped up to the Dolphin debugger by not checking for breakpoints when stepping.
Fixed the JIT cache, invalidating one instruction length at a time.
Fixed a bug where the JIT cache did not get invalidated when stepping.
Disabled fused instructions in the debugger.
2012-03-16 20:08:05 +11:00
..
BreakpointDlg.cpp
BreakpointDlg.h
BreakpointView.cpp
BreakpointView.h
BreakpointWindow.cpp
BreakpointWindow.h
CodeView.cpp Adjust the character counts in the debug views to more closely resemble the original pixel counts 2011-07-03 20:47:18 +00:00
CodeView.h
CodeWindow.cpp Sped up to the Dolphin debugger by not checking for breakpoints when stepping. 2012-03-16 20:08:05 +11:00
CodeWindow.h
CodeWindowFunctions.cpp
DebuggerPanel.cpp Various UI and documentation improvements to the GFX debugger. 2011-07-01 20:59:57 +00:00
DebuggerPanel.h Various UI and documentation improvements to the GFX debugger. 2011-07-01 20:59:57 +00:00
DebuggerUIUtil.cpp
DebuggerUIUtil.h
DSPDebugWindow.cpp
DSPDebugWindow.h
DSPRegisterView.cpp fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings 2011-12-22 14:28:12 -08:00
DSPRegisterView.h
JitWindow.cpp
JitWindow.h
MemoryCheckDlg.cpp
MemoryCheckDlg.h
MemoryView.cpp Improve text positioning in debug views by adding a static pixel offset 2011-07-01 18:32:18 +00:00
MemoryView.h
MemoryWindow.cpp
MemoryWindow.h
RegisterView.cpp fix an ascii/wxstring in gamelistctrl, replace fromascii("") with wxemptystring, don't push_back 0 at the end of wstrings 2011-12-22 14:28:12 -08:00
RegisterView.h
RegisterWindow.cpp
RegisterWindow.h