dolphin/Source/Core/Common
Glenn Rice 05ad8d01d3 Fix TextureDecoder.cl to work on both NVidia and ATI video cards.
To do so I had to re-add the casting bloat removed in revision 6102.  Also, for some odd reason the NVidia OpenCL drivers don't like 8 bit rotations, but are okay with 2, 4 bit rotations.  These are apparently bugs in the NVidia drivers that are hopefully fixed in future versions.
Also, on linux make sure the TextureDecoder.cl file is copied from the shared data directory to the users directory.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6611 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-19 14:59:57 +00:00
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Src Fix TextureDecoder.cl to work on both NVidia and ATI video cards. 2010-12-19 14:59:57 +00:00
CMakeLists.txt Build fix for linux. svnrev.h was not found when compiling OCLTextureDecoder.cpp as that include directory was only used in Core/Common. 2010-12-19 14:02:43 +00:00
Common.vcproj Made LinearDiskCache a template class. Keys are now some POD type (fixed size). Eliminates casting and key size checking. 2010-11-15 05:22:03 +00:00
make_svnrev.h.vbs ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00
SubWCRev.exe replace SubWCRev.exe with a statically linked one... >.> 2009-03-22 22:11:27 +00:00
SVNRevGen.vcproj ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00