dolphin/Source/Plugins/Plugin_VideoOGL/Src
2010-05-29 10:09:24 +00:00
..
Debugger
GUI fast commit : 2010-05-04 14:43:30 +00:00
OS Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance. 2010-04-22 04:28:34 +00:00
BPFunctions.cpp
cocoaGL.h
cocoaGL.m Don't return a value from a void function. 2010-05-26 20:44:53 +00:00
DLCache.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
DLCache.h
FramebufferManager.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
FramebufferManager.h
Globals.h
GLUtil.cpp Added a catch-all OpenGL visual. This allows the VideoSoftware plug-in to run under VirtualBox. 2010-05-16 07:37:22 +00:00
GLUtil.h Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance. 2010-04-22 04:28:34 +00:00
GLWindow.h
main.cpp osx buildfix 2010-04-23 19:15:44 +00:00
main.h
NativeVertexFormat.cpp
PixelShaderCache.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
PixelShaderCache.h
PostProcessing.cpp
PostProcessing.h
RasterFont.cpp
RasterFont.h
Render.cpp Changed both video plugins to save PNG screenshots. Made GCPad New default in trunk (it already is in stable). Fixed a hack in new wiimote plugin. Other minor changes. 2010-05-29 10:09:24 +00:00
SConscript Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance. 2010-04-22 04:28:34 +00:00
stdafx.cpp
stdafx.h
TextureConverter.cpp after a good commit lets make some experiments: 2010-05-19 03:15:36 +00:00
TextureConverter.h
TextureMngr.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
TextureMngr.h fixed xfb bumping introduced by my last commit. 2010-04-14 13:57:16 +00:00
VertexLoaderManager.cpp
VertexManager.cpp let's keep experimenting: 2010-05-22 21:58:43 +00:00
VertexManager.h
VertexShaderCache.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
VertexShaderCache.h
XFB.cpp
XFB.h