dolphin/Source/Core/DSPCore/Src
2010-04-16 13:32:13 +00:00
..
Jit Moved ToMask hashing into utility func, changed J_CC end to a short jump 2010-04-16 13:32:13 +00:00
assemble.cpp DSPLLE - small fix 2010-03-22 16:32:48 +00:00
assemble.h
disassemble.cpp DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
disassemble.h
DSPAccelerator.cpp DSPLLE - idleskip-ing improved a little (it still fails totaly for zelda type games (exp7)) 2010-03-22 13:46:00 +00:00
DSPAccelerator.h
DSPAnalyzer.cpp DSPLLE - small idleskip improvment for zelda 2010-03-28 17:10:36 +00:00
DSPAnalyzer.h DSPLLE - small fix 2010-03-22 16:32:48 +00:00
DSPBreakpoints.cpp
DSPBreakpoints.h
DSPCodeUtil.cpp DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
DSPCodeUtil.h
DSPCommon.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPCore.cpp DSP Jit some code cleanup 2010-04-16 10:50:52 +00:00
DSPCore.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPEmitter.cpp DSP Jit some code cleanup 2010-04-16 10:50:52 +00:00
DSPEmitter.h Moved ToMask hashing into utility func, changed J_CC end to a short jump 2010-04-16 13:32:13 +00:00
DSPHost.h
DSPHWInterface.cpp DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPHWInterface.h
DspIntArithmetic.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntBranch.cpp DSPLLE: Opcode LUT Cleanup 2010-03-29 01:18:05 +00:00
DSPIntCCUtil.cpp a few minor code fixes. 2010-04-12 02:00:15 +00:00
DSPIntCCUtil.h DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental) 2010-03-08 21:25:35 +00:00
DSPInterpreter.cpp DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPInterpreter.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPIntExtOps.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPIntExtOps.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntLoadStore.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntMisc.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntMultiplier.cpp DSPLLE - small idleskip improvment for zelda 2010-03-28 17:10:36 +00:00
DSPIntUtil.h DSP Jit: rewrite dsp_increase_addr_reg a couple of times, only to find that int was wrong - credits to LordMark for finding that. 2010-04-15 20:01:44 +00:00
DSPMemoryMap.cpp
DSPMemoryMap.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPStacks.cpp
DSPStacks.h
DSPTables.cpp UnitTests compiles on non win32 2010-04-12 05:33:17 +00:00
DSPTables.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
LabelMap.cpp
LabelMap.h
SConscript DSP Jit: Jit some more AR action and added compile SR which suppose to hold the status for 2010-04-11 18:06:29 +00:00