dolphin/Source/Core/VideoBackends/Vulkan
2017-06-18 23:29:22 -04:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
CommandBufferManager.cpp Vulkan: Raise the number of texel buffer/storage image descriptors 2017-04-14 18:29:53 +10:00
CommandBufferManager.h
Constants.h Vulkan: Support native compressed textures 2017-04-29 13:46:42 +10:00
FramebufferManager.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
FramebufferManager.h Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
main.cpp VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
ObjectCache.cpp Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
ObjectCache.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
PostProcessing.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
RasterFont.cpp Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
RasterFont.h Vulkan: Implement post-processing backend 2017-04-25 14:27:02 +10:00
Renderer.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
Renderer.h Vulkan: Transition EFB/XFB buffers before beginning swap render pass 2017-06-10 23:52:32 +10:00
ShaderCompiler.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ShaderCompiler.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
StagingBuffer.cpp Vulkan: Support native compressed textures 2017-04-29 13:46:42 +10:00
StagingBuffer.h
StagingTexture2D.cpp
StagingTexture2D.h
StateTracker.cpp Vulkan: Use BlendingState from VideoCommon 2017-04-18 21:55:22 +10:00
StateTracker.h Vulkan: Use BlendingState from VideoCommon 2017-04-18 21:55:22 +10:00
StreamBuffer.cpp Vulkan: Fix underflow in StreamBuffer::WaitForClearSpace 2017-03-04 18:07:04 +10:00
StreamBuffer.h
SwapChain.cpp
SwapChain.h
Texture2D.cpp Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
Texture2D.h Vulkan: Compute shader support 2017-04-01 12:32:57 +10:00
TextureCache.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
TextureCache.h Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
TextureConverter.cpp Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
TextureConverter.h Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
Util.cpp Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
Util.h Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
VKTexture.cpp Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
VKTexture.h AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
Vulkan.vcxproj Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
VulkanContext.cpp Vulkan: Support native compressed textures 2017-04-29 13:46:42 +10:00
VulkanContext.h VideoBackends: Move max texture size to VideoConfig 2017-03-10 00:04:13 +10:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h