dolphin/Source/Plugins/Plugin_DSP_HLE/Src
XTra.KrazzY 0b082d303b Tiny commit:
1. OpenAL is now selectable by default (I don't know why it was disabled)
2. Informativeness on Zelda UCode

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3395 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-09 20:22:53 +00:00
..
Debugger PBView "updates" now, i still dunno if it ever showed real values... 2009-03-21 01:00:33 +00:00
UCodes Tiny commit: 2009-06-09 20:22:53 +00:00
Config.cpp Add the ability to set UseRE0 hack in game.ini. 2009-05-10 12:33:47 +00:00
Config.h Add the ability to set UseRE0 hack in game.ini. 2009-05-10 12:33:47 +00:00
ConfigDlg.cpp Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
ConfigDlg.h Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
DSPHandler.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
DSPHandler.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
Globals.cpp
Globals.h Resolve lost symbols in HLE/LLE-t DSP 2009-03-23 21:15:37 +00:00
HLEMixer.cpp Fixed various OGL fullscreen issues, screen shaking, esc key not working, misplaced fullscreen window. 2009-04-03 20:12:59 +00:00
HLEMixer.h Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
MailHandler.cpp
MailHandler.h
main.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
main.h Starting audio common 2009-03-23 17:56:37 +00:00
SConscript Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
stdafx.cpp
stdafx.h