dolphin/Source/Core/DolphinWX/Src
2013-03-13 07:04:53 -04:00
..
Debugger wxString conversion cleanup. 2013-03-02 20:34:53 -06:00
GLInterface Fix compiling Dolphin on devices that provide crazy GLES drivers 2013-03-05 03:53:25 +00:00
MemoryCards
AboutDolphin.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
AboutDolphin.h
ARCodeAddEdit.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
ARCodeAddEdit.h Revert "Ctrl+A support in the action replay code editing menu." 2013-01-21 00:11:53 -05:00
CheatsWindow.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
CheatsWindow.h Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions. 2013-01-13 03:06:56 -06:00
ConfigMain.cpp Fix a typo. 2013-03-08 22:47:56 -05:00
ConfigMain.h Merge branch 'external-theme' 2013-01-16 19:00:19 -06:00
FifoPlayerDlg.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
FifoPlayerDlg.h Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
Frame.cpp Eliminate some netplay gamelist ugliness. 2013-03-03 17:56:40 -06:00
Frame.h Kill themes in the config and load pngs from "theme" directory for now. 2013-01-13 13:12:50 -06:00
FrameAui.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
FrameTools.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
GameListCtrl.cpp Use standard binary multiple unit symbols for game size display. 2013-03-05 14:58:30 -06:00
GameListCtrl.h Eliminate some netplay gamelist ugliness. 2013-03-03 17:56:40 -06:00
GCMicDlg.cpp Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
GCMicDlg.h
GeckoCodeDiag.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
GeckoCodeDiag.h
GLInterface.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Globals.h Remove some unused resource files. 2013-01-16 17:09:09 -06:00
HotkeyDlg.cpp Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
HotkeyDlg.h
InputConfigDiag.cpp Buildfix. 2013-02-28 03:11:10 -06:00
InputConfigDiag.h Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions. 2013-01-13 03:06:56 -06:00
InputConfigDiagBitmaps.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
ISOFile.cpp Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases. 2013-03-03 18:34:03 -06:00
ISOFile.h Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases. 2013-03-03 18:34:03 -06:00
ISOProperties.cpp All the cool kids hard code string lengths. 2013-03-13 07:04:53 -04:00
ISOProperties.h Added preliminary support to synchronise the timing of the CPU and GPU threads. A new option has been added to the game properties for this purpose. This option may help with random freezes in Dual Core mode. 2013-02-16 12:51:09 +11:00
LogConfigWindow.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
LogConfigWindow.h
LogWindow.cpp More string conversion cleanup. 2013-03-03 18:40:50 -06:00
LogWindow.h I'm confused at why SHIFT-JIS was being used here. 2013-03-02 20:42:48 -06:00
Main.cpp Allow playing movies from command line. Also remove some unneeded code. 2013-03-13 01:37:35 -04:00
Main.h Allow playing movies from command line. Also remove some unneeded code. 2013-03-13 01:37:35 -04:00
MainAndroid.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
MainNoGUI.cpp
MemcardManager.cpp More wxString conversion cleanup. 2013-03-03 02:30:45 -06:00
MemcardManager.h Replace all of Connect/Disconnect with Bind/Unbind. 2013-01-13 12:45:33 -06:00
NetWindow.cpp Separate banner and volume name getting functions. Game properties now shows the correct "banner" name in more cases. 2013-03-03 18:34:03 -06:00
NetWindow.h
PatchAddEdit.cpp Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
PatchAddEdit.h
PHackSettings.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
PHackSettings.h
stdafx.cpp
stdafx.h
TASInputDlg.cpp Fix the majority of the compiler warnings unearthed by the addition of 2013-01-29 23:24:51 -06:00
TASInputDlg.h
UDPConfigDiag.cpp Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
UDPConfigDiag.h
VideoConfigDiag.cpp More string conversion cleanup. 2013-03-03 18:40:50 -06:00
VideoConfigDiag.h Kill some unnecessary c_str and use StrToWxStr in a few places that I missed. 2013-02-28 02:40:03 -06:00
WiimoteConfigDiag.cpp Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted. 2013-02-15 03:00:31 -06:00
WiimoteConfigDiag.h Provide an option to not send speaker data. It can cause rumble lag even when the speaker is muted. 2013-02-15 03:00:31 -06:00
WXInputBase.cpp
WXInputBase.h
WxUtils.cpp Buildfix. 2013-02-28 03:11:10 -06:00
WxUtils.h Attempt to be consistent with conversions between std::string and wxString. 2013-02-28 02:30:05 -06:00
X11Utils.cpp Fix compiling Dolphin on devices that provide crazy GLES drivers 2013-03-05 03:53:25 +00:00
X11Utils.h