dolphin/Source/Core/VideoBackends/Vulkan
OatmealDome 2209dc0355 MoltenVK: Use an external project instead of a pre-compiled dylib
Also, update MoltenVK to match Vulkan SDK 1.2.189.
2021-11-13 11:43:23 -08:00
..
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
Constants.h
ObjectCache.cpp
ObjectCache.h
ShaderCompiler.cpp ShaderCompiler: Attach source text to SPIR-V for debuggers like RenderDoc 2021-08-05 03:04:18 -04:00
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
StateTracker.h
VideoBackend.h
VKBoundingBox.cpp VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
VKBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
VKMain.cpp Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00
VKPerfQuery.cpp
VKPerfQuery.h
VKPipeline.cpp DriverDetails: Add broken dual source blending bug to MoltenVK on Intel GPUs 2021-09-20 19:14:41 -04:00
VKPipeline.h
VKRenderer.cpp VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
VKRenderer.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
VKShader.cpp VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKShader.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKStreamBuffer.cpp
VKStreamBuffer.h
VKSwapChain.cpp
VKSwapChain.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
VKTexture.cpp VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKTexture.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKVertexFormat.cpp
VKVertexFormat.h
VKVertexManager.cpp
VKVertexManager.h
VulkanContext.cpp Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00
VulkanContext.h
VulkanEntryPoints.inl VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VulkanLoader.cpp MoltenVK: Use an external project instead of a pre-compiled dylib 2021-11-13 11:43:23 -08:00
VulkanLoader.h Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00