dolphin/Source/Core/Core
degasus 0c92603fd5 Merge VideoBackendHardware into VideoBackend.
And rename it to VideoBackendBase because of conflicts within the backends itself.
2016-01-12 23:18:58 +01:00
..
Boot VI: set the JP bit of VI's DTV reg when needed 2015-12-31 05:36:29 +08:00
Debugger WII_IPC_HLE_Device_usb: const correctness for function parameters 2015-12-05 16:14:37 -05:00
DSP DSPCore: Prefix globals with g_ 2015-12-29 10:40:44 -05:00
FifoPlayer FifoAnalyzer: Fix a few warnings that visual studio missed. 2015-12-28 20:20:30 +13:00
HLE HLE: Move static variable out of header 2016-01-11 04:11:12 -05:00
HW Fix assert on reset button hit. 2016-01-09 11:23:22 -06:00
IPC_HLE Merge pull request #3362 from lioncash/memory 2015-12-22 06:39:12 -05:00
PowerPC Merge pull request #3489 from lioncash/interp 2016-01-11 12:43:25 +01:00
ActionReplay.cpp Merge pull request #3067 from JosJuice/cheat-manager-regression 2015-12-02 14:08:32 +01:00
ActionReplay.h Fix Cheat Manager not saving created codes 2015-09-19 17:20:16 +02:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Merge VideoBackendHardware into VideoBackend. 2016-01-12 23:18:58 +01:00
BootManager.h
CMakeLists.txt Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
ConfigManager.cpp Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
ConfigManager.h Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
Core.cpp Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
Core.h Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
Core.vcxproj Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
Core.vcxproj.filters Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
CoreTiming.cpp Fix assert on reset button hit. 2016-01-09 11:23:22 -06:00
CoreTiming.h Fix assert on reset button hit. 2016-01-09 11:23:22 -06:00
DSPEmulator.cpp
DSPEmulator.h
ec_wii.cpp Merge pull request #3091 from Tilka/mbedtls 2015-10-03 18:00:58 -07:00
ec_wii.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
HotkeyManager.h Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
MachineContext.h
MemoryWatcher.cpp Fix building with PCH disabled. 2016-01-01 10:26:15 -06:00
MemoryWatcher.h MemoryWatcher: Initialize m_running to false to prevent crashes on OSX in the dtor when it picks up the wrong initial value 2016-01-08 12:20:35 -07:00
MemTools.cpp MemTools: Get rid of a global variable 2016-01-11 03:24:03 -05:00
MemTools.h MemTools: Get rid of a global variable 2016-01-11 03:24:03 -05:00
Movie.cpp Movie: Fix "Pause at End of Movie" for wii games. 2015-12-30 23:11:40 -05:00
Movie.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00
NetPlayClient.cpp Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayClient.h
NetPlayProto.h Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayServer.cpp Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp Merge pull request #3451 from RisingFog/libav 2016-01-09 01:01:05 +01:00
State.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00