mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-02 19:12:47 +02:00
0ea01d8462
make native mips loading an option to prevent performance lost in game that not need this functionality.( thanks to dorian.fevrier for point the performance lost.) added a patch from pierre@pirsoft.de to avoid vertex drops when index array is full in opengl implementation that do not support large index arrays git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5432 8ced0084-cf51-0410-be5f-012b33b47a6e |
||
---|---|---|
.. | ||
AudioCommon | ||
Common | ||
Core | ||
DebuggerUICommon | ||
DebuggerWX | ||
DiscIO | ||
DolphinWX | ||
DSPCore | ||
InputCommon | ||
VideoCommon |