dolphin/Source/Core
Rodolfo Osvaldo Bogado 0ea01d8462 fast commit :
make native mips loading an option to prevent performance lost in game that not need this functionality.( thanks to dorian.fevrier for point the performance lost.)
added a patch from  pierre@pirsoft.de to avoid vertex drops when index array is full in opengl implementation that do not support large index arrays

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5432 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-04 14:43:30 +00:00
..
AudioCommon XK patch for adding jit config to audiocommon/c16 function to x64emitter 2010-03-24 11:22:33 +00:00
Common OS X buildfix 2010-05-02 21:12:51 +00:00
Core NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin. 2010-05-01 19:10:35 +00:00
DebuggerUICommon Fix another wrong sprintf usage 2010-04-08 14:58:50 +00:00
DebuggerWX a few minor code fixes. 2010-04-12 02:00:15 +00:00
DiscIO Several little fixes. 2010-03-17 01:54:40 +00:00
DolphinWX Build fix. 2010-05-03 23:48:42 +00:00
DSPCore DSP jit more work 2010-04-27 18:15:08 +00:00
InputCommon New Wiimote Plugin: Added "Upright Wiimote" option. Fixed a nunchuk problem in ZTP and Wii Sports with some Hacks. Some work on emulated Swing and Speaker (disabled). Fixes/Cleanups. ControllerInterface: Fixed an issue when a DInput device reports the same axis more than once. Fixed some old comments. 2010-04-29 18:51:04 +00:00
VideoCommon fast commit : 2010-05-04 14:43:30 +00:00