..
GLExtensions
Enables stereo rendering with OpenGL ES 3.1 + AEP.
2014-12-07 11:14:35 +00:00
GLInterface
VideoOGL: Move X11 wxWidgets utilities to DolphinWX
2014-11-24 21:15:52 -05:00
BoundingBox.cpp
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
BoundingBox.h
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
CMakeLists.txt
VideoOGL: Move X11 wxWidgets utilities to DolphinWX
2014-11-24 21:15:52 -05:00
FramebufferManager.cpp
OGL: Ensure a VAO is bound for all attributeless.
2014-12-11 09:42:49 -08:00
FramebufferManager.h
FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer.
2014-12-05 00:36:10 +01:00
GLInterfaceBase.h
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
GLUtil.cpp
OGL: Attempt a larger buffer to workaround 7946.
2014-12-16 22:20:45 -08:00
GLUtil.h
OGL: Move attributeless VAO creation to Init.
2014-12-11 01:00:37 -08:00
main.cpp
OGL: Don't generate a geometry shader if the backend doesn't support it.
2014-12-18 00:36:49 +01:00
main.h
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
NativeVertexFormat.cpp
OGL: Add static to a function in NativeVertexFormat
2014-08-15 14:16:04 -04:00
OGL.vcxproj
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
OGL.vcxproj.filters
OGL: implement bounding box support with ssbo
2014-11-17 21:20:32 +01:00
PerfQuery.cpp
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
PerfQuery.h
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
PostProcessing.cpp
OGL: Use a fixed VAO for attributeless rendering.
2014-12-06 19:27:49 -08:00
PostProcessing.h
PostProcessing: Invalidate shader when anaglyph stereoscopy is toggled.
2014-11-23 14:27:40 +01:00
ProgramShaderCache.cpp
OGL: Don't generate a geometry shader if the backend doesn't support it.
2014-12-18 00:36:49 +01:00
ProgramShaderCache.h
GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy.
2014-12-14 21:23:20 +01:00
RasterFont.cpp
Merge pull request #1142 from lioncash/linucks
2014-09-23 13:43:18 +10:00
RasterFont.h
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
Render.cpp
Fixes Adreno 400 slow performance.
2014-12-19 21:31:37 +00:00
Render.h
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
2014-12-15 22:47:42 +01:00
SamplerCache.cpp
Remove another auto .. -> declaration.
2014-10-14 01:10:35 -04:00
SamplerCache.h
Fix more header sorting issues in VideoBackends/ (now check-includes clean).
2014-02-20 01:01:11 +01:00
StreamBuffer.cpp
Rename Log2 and add IsPow2 to MathUtils for future use
2014-09-08 20:15:45 -07:00
StreamBuffer.h
OGL: Fix brace and body placements
2014-08-15 14:12:29 -04:00
TextureCache.cpp
OGL: Bind the attributeless VAO before EFB copies.
2014-12-10 23:19:18 -08:00
TextureCache.h
TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
2014-11-23 14:27:40 +01:00
TextureConverter.cpp
OGL: Ensure a VAO is bound for all attributeless.
2014-12-11 09:42:49 -08:00
TextureConverter.h
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
VertexManager.cpp
VertexManager: Disable culling for lines and points.
2014-12-18 00:36:47 +01:00
VertexManager.h
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
VideoBackend.h
Core: Remove UpdateFPSDisplay
2014-08-19 10:05:58 -04:00