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![]() Otherwise, valid control names like "Cursor X+" would be incorrectly tokenized as "`Cursor` `X` +", causing the parser to first abort trying to find a control named `Cursor` rather than aborting with invalid syntax on the bad binop. We could also do this by resolving devices lazily, but since simple control name bindings are going to be 90% of usecases, just look for these first. |
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.. | ||
Android | ||
DInput | ||
OSX | ||
SDL | ||
XInput | ||
Xlib | ||
ControllerInterface.cpp | ||
ControllerInterface.h | ||
Device.cpp | ||
Device.h | ||
ExpressionParser.cpp | ||
ExpressionParser.h |