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BoundingBox.cpp
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BoundingBox.h
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D3D.vcxproj
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
D3D.vcxproj.filters
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
D3DBase.cpp
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MSAA: Store samples in ini files.
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2015-12-15 09:41:01 +01:00 |
D3DBase.h
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MSAA: Store samples in ini files.
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2015-12-15 09:41:01 +01:00 |
D3DBlob.cpp
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D3DBlob.h
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D3DShader.cpp
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D3DShader.h
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D3DState.cpp
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D3DState.h
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D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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D3D: Implement vectored efb pokes, increase util vertex buffer size to 64KiB
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2015-12-20 00:31:58 +10:00 |
D3DUtil.h
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D3D: Implement vectored efb pokes, increase util vertex buffer size to 64KiB
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2015-12-20 00:31:58 +10:00 |
FramebufferManager.cpp
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Merge pull request #3295 from stenzek/d3d-xfb-msaa
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2015-12-28 01:13:42 +01:00 |
FramebufferManager.h
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Merge pull request #3295 from stenzek/d3d-xfb-msaa
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2015-12-28 01:13:42 +01:00 |
GeometryShaderCache.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
GeometryShaderCache.h
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main.cpp
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VideoConfig: Use "GFX.ini" for both D3D and OGL.
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2016-01-06 21:43:11 +01:00 |
NativeVertexFormat.cpp
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NativeVertexFormat: Inline Initialize in contructor
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2015-11-24 22:48:49 +01:00 |
PerfQuery.cpp
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PerfQuery.h
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PixelShaderCache.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
PixelShaderCache.h
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D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is enabled, real XFB filtering
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2015-12-08 20:29:21 +10:00 |
PSTextureEncoder.cpp
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D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is enabled, real XFB filtering
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2015-12-08 20:29:21 +10:00 |
PSTextureEncoder.h
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Render.cpp
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Merge pull request #3439 from Armada651/depth-range
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2016-01-10 19:09:57 +01:00 |
Render.h
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VideoCommon: Change PokeEFB to take a pointer rather than a vector
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2015-12-20 14:42:14 +10:00 |
Television.cpp
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Television.h
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TextureCache.cpp
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TextureCache, fix an incorrect assert.
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2015-12-29 14:25:31 +13:00 |
TextureCache.h
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TextureEncoder.h
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VertexManager.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
VertexManager.h
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NativeVertexFormat: Inline Initialize in contructor
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2015-11-24 22:48:49 +01:00 |
VertexShaderCache.cpp
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VideoBackend: Get rid of a boolean global
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2016-01-02 18:03:28 -05:00 |
VertexShaderCache.h
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VideoBackend.h
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Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
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2015-12-23 00:35:19 +01:00 |
XFBEncoder.cpp
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D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is enabled, real XFB filtering
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2015-12-08 20:29:21 +10:00 |
XFBEncoder.h
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