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![]() This function does *not* always convert from UTF-16. It converts from UTF-16 on Windows and UTF-32 on other operating systems. Also renaming UTF8ToUTF16 for consistency, even though it technically doesn't have the same problem since it only was implemented on Windows. |
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.. | ||
Android | ||
DInput | ||
DualShockUDPClient | ||
evdev | ||
ForceFeedback | ||
OSX | ||
Pipes | ||
Quartz | ||
SDL | ||
Touch | ||
Wiimote | ||
Win32 | ||
XInput | ||
Xlib | ||
ControllerInterface.cpp | ||
ControllerInterface.h | ||
Device.cpp | ||
Device.h |