.. |
Debugger
|
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
|
2011-02-14 02:18:03 +00:00 |
MemoryCards
|
Remove the global namespace a bit and remove some dead code.
|
2011-02-02 18:21:20 +00:00 |
AboutDolphin.cpp
|
|
|
AboutDolphin.h
|
|
|
ARCodeAddEdit.cpp
|
|
|
ARCodeAddEdit.h
|
|
|
CheatsWindow.cpp
|
Deal with some clang-inspired buglets.
|
2011-02-06 01:56:45 +00:00 |
CheatsWindow.h
|
|
|
ConfigMain.cpp
|
Added Czech translations thanks to Zbyněk. Updated Greek, French, Hungarian,
|
2011-02-16 03:06:17 +00:00 |
ConfigMain.h
|
Tweaks to Wii rerecording for general stability and reliability.
|
2011-02-12 08:25:09 +00:00 |
Frame.cpp
|
Fix fullscreen switch being triggered twice on hotkey. Should fix issue #4098.
|
2011-02-14 18:53:54 +00:00 |
Frame.h
|
* If a hotkey is pressed within the render window, pass it over to the main window properly; this means that e.g. the frame advance hotkey works from the render window (and that savestates aren't hard-bound to Fx / Shift+Fx therein).
|
2011-02-14 01:18:01 +00:00 |
FrameAui.cpp
|
Finally get tooltips in config main to work on linux. When controls are contained in a wxStaticTextBox they must be created before the wxStaticTextBox is created, otherwise tooltips don't work. This is probably a bug in wxWidgets.
|
2011-01-31 17:15:21 +00:00 |
FrameTools.cpp
|
Have playback of input files stop upon reaching the frame count designated in the header, preventing that number from being tampered with and assisting in recording verifiability. Adjusted the "resume recording from end of playback" code to account for playback stopping in the middle of a movie as above.
|
2011-02-15 17:03:20 +00:00 |
GameListCtrl.cpp
|
Add per-game "configuration profiles" for video backend configuration:
|
2011-02-13 22:36:12 +00:00 |
GameListCtrl.h
|
|
|
GeckoCodeDiag.cpp
|
|
|
GeckoCodeDiag.h
|
|
|
Globals.h
|
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
|
2011-02-14 02:18:03 +00:00 |
HotkeyDlg.cpp
|
Clean up the hotkey dialog by separating into tabs.
|
2011-02-16 02:19:40 +00:00 |
HotkeyDlg.h
|
|
|
InputConfigDiag.cpp
|
Fix the rest of the tooltips for linux.
|
2011-01-31 22:19:30 +00:00 |
InputConfigDiag.h
|
Fix the rest of the tooltips for linux.
|
2011-01-31 22:19:30 +00:00 |
InputConfigDiagBitmaps.cpp
|
|
|
ISOFile.cpp
|
|
|
ISOFile.h
|
|
|
ISOProperties.cpp
|
* Italian translation update
|
2011-02-04 23:44:11 +00:00 |
ISOProperties.h
|
- Moving "Custom Projection Hack" stuff toward a new modal dialog window
|
2011-02-03 17:51:12 +00:00 |
LogWindow.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
LogWindow.h
|
r6928 redux
|
2011-01-27 23:59:12 +00:00 |
Main.cpp
|
Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state.
|
2011-02-15 09:07:55 +00:00 |
Main.h
|
Remove the global namespace a bit and remove some dead code.
|
2011-02-02 18:21:20 +00:00 |
MainNoGUI.cpp
|
Move BootManager.cpp to Core since it really doesn't do any wx-specific stuff.
|
2011-02-12 21:25:49 +00:00 |
MemcardManager.cpp
|
Deal with some clang-inspired buglets.
|
2011-02-06 01:56:45 +00:00 |
MemcardManager.h
|
Deal with some clang-inspired buglets.
|
2011-02-06 01:56:45 +00:00 |
NetWindow.cpp
|
Remove any wx-specific code from Core.
|
2011-02-08 15:36:15 +00:00 |
NetWindow.h
|
Remove any wx-specific code from Core.
|
2011-02-08 15:36:15 +00:00 |
PatchAddEdit.cpp
|
|
|
PatchAddEdit.h
|
|
|
PHackSettings.cpp
|
* Italian translation update
|
2011-02-04 23:44:11 +00:00 |
PHackSettings.h
|
Fix the CMake build.
|
2011-02-03 21:11:06 +00:00 |
SConscript
|
Disable use of exceptions in the wxWidgets3 build.
|
2011-02-15 20:18:50 +00:00 |
stdafx.cpp
|
|
|
stdafx.h
|
|
|
UDPConfigDiag.cpp
|
|
|
UDPConfigDiag.h
|
|
|
VideoConfigDiag.cpp
|
Fix gfx dialog configuration text on the advanced page, and alphebetize the
|
2011-02-15 05:29:21 +00:00 |
VideoConfigDiag.h
|
Add per-game "configuration profiles" for video backend configuration:
|
2011-02-13 22:36:12 +00:00 |
WiimoteConfigDiag.cpp
|
|
|
WiimoteConfigDiag.h
|
|
|
WXInputBase.cpp
|
Be more flexible about hotkey modifier permutations.
|
2011-01-30 14:20:20 +00:00 |
WXInputBase.h
|
|
|
WxUtils.cpp
|
r6928 redux
|
2011-01-27 23:59:12 +00:00 |
WxUtils.h
|
r6928 redux
|
2011-01-27 23:59:12 +00:00 |
X11Utils.cpp
|
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
|
2011-02-09 03:12:05 +00:00 |
X11Utils.h
|
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
|
2011-02-09 03:12:05 +00:00 |