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FramebufferManager.cpp
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move glBindBuffer and glBindVertexArray out of VertexManager
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2012-12-13 15:28:52 -06:00 |
FramebufferManager.h
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Globals.h
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GLUtil.cpp
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Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated.
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2012-12-26 13:15:19 -06:00 |
GLUtil.h
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
main.cpp
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
main.h
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NativeVertexFormat.cpp
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
PixelShaderCache.cpp
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
PixelShaderCache.h
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
PostProcessing.cpp
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
PostProcessing.h
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ProgramShaderCache.cpp
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set ProgramShaderCache program format correctly.
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2012-10-09 23:56:00 -05:00 |
ProgramShaderCache.h
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set ProgramShaderCache program format correctly.
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2012-10-09 23:56:00 -05:00 |
RasterFont.cpp
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also use shaderCaches in rasterFont
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2012-12-28 00:52:44 +01:00 |
RasterFont.h
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also use shaderCaches in rasterFont
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2012-12-28 00:52:44 +01:00 |
Render.cpp
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
stdafx.cpp
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stdafx.h
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TextureCache.cpp
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
TextureCache.h
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Check texture params before updateing them
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2012-12-13 15:28:48 -06:00 |
TextureConverter.cpp
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Merge branch 'master' into GLSL-master
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2012-12-27 10:36:54 +01:00 |
TextureConverter.h
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
VertexManager.cpp
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also use shaderCaches in rasterFont
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2012-12-28 00:52:44 +01:00 |
VertexManager.h
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Hey, long time no commits :).
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2012-10-20 10:22:15 -03:00 |
VertexShaderCache.cpp
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
VertexShaderCache.h
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Initial removal of Nvidia CG. Still some more cleanup to go
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2012-12-24 11:09:52 -06:00 |
VideoBackend.h
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