dolphin/Source
Scott Mansell 1b771deb56 Move worldpos into it's own varying.
Previously it was packed into spare slots in clippos.xy and normal.w,
but it's ugly and more importantly it's causing bugs.

This was discovered during the debugging of a zfreeze branch, which
expected clippos.xy to be xy position coordinates in clipspace (as
the name suggested).

Turns out the stereoscopy shader had also run into this trap, modifying
clippos.x (introducing errors with per-pixel lighting).

This commit has been moved outside of the zfreeze PR for fast merging.
2015-01-03 09:23:09 +13:00
..
Android [Android] Add support for sterescopy configuration. 2014-12-26 08:17:29 -06:00
Core Move worldpos into it's own varying. 2015-01-03 09:23:09 +13:00
DSPSpy Update Outdated Google Code References 2014-12-20 21:17:51 -06:00
DSPTool msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
PCH Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
UnitTests VideoCommon: split VertexLoaderBase from VertexLoader 2014-12-21 14:12:43 +01:00
VSProps windows: use qt 5.4.0 2014-12-13 20:59:40 -08:00
.clang-format
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00