dolphin/Source/Core/DolphinWX
Niels Boehm 68198d6c32 Make one log font monospaced for all platforms.
The MonoSpaceFont of the LogWindow was using a Windows native way to
specify a font name.

Now it's using wxFONTFAMILY_TELETYPE.

On Win32 it will additionally request the specific font name "Consolas",
so it doesn't use ugly "Courier New". I pilfered that specialization
from Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp.
2017-06-29 07:05:15 +02:00
..
Cheats
Config
Debugger
Input
ISOProperties
NetPlay
resources
AboutDolphin.cpp
AboutDolphin.h
AuiToolBar.h
CMakeLists.txt
ControllerConfigDiag.cpp
ControllerConfigDiag.h
DolphinSlider.cpp
DolphinSlider.h
DolphinWX.manifest
DolphinWX.rc
DolphinWX.vcxproj
DolphinWX.vcxproj.filters
DolphinWX.vcxproj.user
FifoPlayerDlg.cpp
FifoPlayerDlg.h
Frame.cpp
Frame.h
FrameAui.cpp
FrameTools.cpp
GameListCtrl.cpp
GameListCtrl.h
Globals.h
Info.plist.in
ISOFile.cpp
ISOFile.h
LogConfigWindow.cpp
LogConfigWindow.h
LogWindow.cpp
LogWindow.h
Main.cpp
Main.h
MainMenuBar.cpp
MainMenuBar.h
MainToolBar.cpp
MainToolBar.h
MemcardManager.cpp
MemcardManager.h
PatchAddEdit.cpp
PatchAddEdit.h
PostProcessingConfigDiag.cpp
PostProcessingConfigDiag.h
resource.h
SoftwareVideoConfigDialog.cpp
SoftwareVideoConfigDialog.h
TASInputDlg.cpp
TASInputDlg.h
VideoConfigDiag.cpp
VideoConfigDiag.h
WxEventUtils.cpp
WxEventUtils.h
WxUtils.cpp
WxUtils.h