dolphin/Source/Plugins/Plugin_Wiimote/Src
fires.gc c76c477a6d restructured NAND application loading... it isn't complete but an improvement
i have changed the update of the IPC too... update for the command queues and update of the devices are split in two functions now


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2455 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-27 23:44:15 +00:00
..
Config.cpp Emulated Wiimote IR Pointer Ini File: Name change from Emulated to Default 2009-02-26 00:50:36 +00:00
Config.h Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
ConfigDlg.cpp Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
ConfigDlg.h Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
ConfigGamepad.cpp
ConfigRecording.cpp Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir. 2009-02-26 00:35:17 +00:00
DataReports.cpp
EmuDefinitions.cpp
EmuDefinitions.h Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
EmuDynamics.cpp Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
EmuMain.cpp Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir. 2009-02-26 00:35:17 +00:00
EmuMain.h Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
EmuPad.cpp
EmuSubroutines.cpp
EmuSubroutines.h
Encryption.cpp
Encryption.h
FillReport.cpp Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
Logging.cpp
Logging.h
main.cpp Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
main.h
ReadWiimote.cpp
SConscript
wiimote_hid.h Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
wiimote_real.cpp restructured NAND application loading... it isn't complete but an improvement 2009-02-27 23:44:15 +00:00
wiimote_real.h