dolphin/Source/Plugins/Plugin_VideoOGL/Src
2013-01-11 21:24:59 +01:00
..
FramebufferManager.cpp xfb draw by blit - disable postprocessing 2013-01-03 20:44:47 +01:00
FramebufferManager.h
Globals.h
GLUtil.cpp fix warnings 2013-01-11 21:24:59 +01:00
GLUtil.h swap() by blitting 2013-01-03 12:33:18 +01:00
main.cpp Merge branch 'master' into GLSL-master 2012-12-27 10:36:54 +01:00
main.h
NativeVertexFormat.cpp Merge branch 'master' into GLSL-master 2012-12-27 10:36:54 +01:00
PixelShaderCache.cpp move efb2ram shaders to textureCache 2013-01-11 15:24:43 +01:00
PixelShaderCache.h move efb2ram shaders to textureCache 2013-01-11 15:24:43 +01:00
PostProcessing.cpp Initial removal of Nvidia CG. Still some more cleanup to go 2012-12-24 11:09:52 -06:00
PostProcessing.h
ProgramShaderCache.cpp fix warnings 2013-01-11 21:24:59 +01:00
ProgramShaderCache.h bind locations _before_ link program, fix dest alpha 2012-12-31 02:34:27 +01:00
RasterFont.cpp fix warnings 2013-01-11 21:24:59 +01:00
RasterFont.h also use shaderCaches in rasterFont 2012-12-28 00:52:44 +01:00
Render.cpp fix warnings 2013-01-11 21:24:59 +01:00
Render.h
stdafx.cpp
stdafx.h
TextureCache.cpp fix warnings 2013-01-11 21:24:59 +01:00
TextureCache.h Check texture params before updateing them 2012-12-13 15:28:48 -06:00
TextureConverter.cpp fix warnings 2013-01-11 21:24:59 +01:00
TextureConverter.h
VertexManager.cpp remove glsl binding support. convert every shader to version 130 2013-01-02 16:56:08 +01:00
VertexManager.h Hey, long time no commits :). 2012-10-20 10:22:15 -03:00
VertexShaderCache.cpp Bit more cleanup from removing Nvidia CG 2012-12-27 22:53:07 -06:00
VertexShaderCache.h Initial removal of Nvidia CG. Still some more cleanup to go 2012-12-24 11:09:52 -06:00
VideoBackend.h