dolphin/Source/Core/AudioCommon/Src
2009-11-07 20:01:39 +00:00
..
aldlist.cpp
aldlist.h
AlsaSoundStream.cpp
AlsaSoundStream.h
AOSoundStream.cpp LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
AOSoundStream.h LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
AudioCommon.cpp Pulse audio empty struct implementation. Working on it though 2009-10-15 17:28:23 +00:00
AudioCommon.h
AudioCommonConfig.cpp
AudioCommonConfig.h Pulse audio empty struct implementation. Working on it though 2009-10-15 17:28:23 +00:00
CoreAudioSoundStream.cpp CoreAudio for osx : replace all deprecated functions, now it not block dolphin, but it not work, i'm not a sound specialist 2009-10-23 17:10:27 +00:00
CoreAudioSoundStream.h CoreAudio for osx : replace all deprecated functions, now it not block dolphin, but it not work, i'm not a sound specialist 2009-10-23 17:10:27 +00:00
DSoundStream.cpp LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
DSoundStream.h LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
Mixer.cpp
Mixer.h
NullSoundStream.h
OpenALStream.cpp LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
OpenALStream.h LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
PulseAudioStream.cpp Pulse audio empty struct implementation. Working on it though 2009-10-15 17:28:23 +00:00
PulseAudioStream.h Pulse audio empty struct implementation. Working on it though 2009-10-15 17:28:23 +00:00
SConscript Pulse audio empty struct implementation. Working on it though 2009-10-15 17:28:23 +00:00
SoundStream.h LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
WaveFile.cpp
WaveFile.h