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FramebufferManager.cpp
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
FramebufferManager.h
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Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
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2011-01-29 20:16:51 +00:00 |
Globals.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
GLUtil.cpp
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Remove "Disable Lighting".
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2012-06-11 23:30:20 +02:00 |
GLUtil.h
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If CG isn't available, still compile and fallback on GLSL
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2012-10-09 23:43:22 -05:00 |
main.cpp
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More coding style fixes because I suck at sed
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2012-10-09 23:41:48 -05:00 |
main.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
NativeVertexFormat.cpp
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Instead of querying the vertex attribute location. Let's bind it to where CG expects it to be as well. Was causing problems when we were trying to activate the components below and they weren't available. This fixes cubivore with GLSL shader. Also any other game that uses 3 normal pointers.
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2012-10-09 23:41:48 -05:00 |
PixelShaderCache.cpp
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
PixelShaderCache.h
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
PostProcessing.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
PostProcessing.h
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Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.
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2011-01-29 20:16:51 +00:00 |
ProgramShaderCache.cpp
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
ProgramShaderCache.h
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
RasterFont.cpp
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VideoOGL: reinitialize some more global variables,
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2011-02-13 19:05:24 +00:00 |
RasterFont.h
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VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
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2009-10-13 06:12:58 +00:00 |
Render.cpp
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
stdafx.cpp
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
stdafx.h
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Minor code formatting:
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2010-09-28 02:15:02 +00:00 |
TextureCache.cpp
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
TextureCache.h
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TextureCacheBase: Support dumping individual mipmaps.
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2012-05-13 17:41:04 +02:00 |
TextureConverter.cpp
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
TextureConverter.h
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
VertexManager.cpp
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
VertexManager.h
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Minor change to ease video plugin merging. Made static NativeVertexFormat::Create function into a virtual function of VertexManager. I believe this is the last bit of code which is only declared in VideoCommon and defined in each of the plugins.
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2010-11-26 09:25:08 +00:00 |
VertexShaderCache.cpp
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
VertexShaderCache.h
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fix formatting uglies introduced in glsl-master branch
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2012-10-09 23:54:17 -05:00 |
VideoBackend.h
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |