..
assemble.cpp
assemble.h
disassemble.cpp
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
2009-06-21 08:39:21 +00:00
disassemble.h
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
2009-06-21 08:39:21 +00:00
DSPAccelerator.cpp
LLE Recommit some clean up from previous commits
2009-07-02 21:20:47 +00:00
DSPAccelerator.h
DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
2009-06-28 10:00:25 +00:00
DSPAnalyzer.cpp
DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
2009-06-28 10:00:25 +00:00
DSPAnalyzer.h
DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
2009-06-28 17:18:52 +00:00
DSPBreakpoints.cpp
DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
2009-06-28 17:18:52 +00:00
DSPBreakpoints.h
DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space.
2009-06-28 17:18:52 +00:00
DSPCodeUtil.cpp
unbreak dsptool/dspspy
2009-06-21 11:12:48 +00:00
DSPCodeUtil.h
DSPCore.cpp
Returned the exception in action check, it seems that we are missing how 2 exceptions are
2009-07-05 16:18:17 +00:00
DSPCore.h
remove audiocommon include from DSPCore
2009-07-02 22:15:19 +00:00
DSPHost.h
Returned the exception in action check, it seems that we are missing how 2 exceptions are
2009-07-05 16:18:17 +00:00
DSPHWInterface.cpp
Returned the exception in action check, it seems that we are missing how 2 exceptions are
2009-07-05 16:18:17 +00:00
DSPHWInterface.h
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
2009-06-28 16:23:40 +00:00
DspIntArithmetic.cpp
DSP: build fixin', more movin', some comments.
2009-06-28 10:24:44 +00:00
DspIntBranch.cpp
LLE Recommit some clean up from previous commits
2009-07-02 21:20:47 +00:00
DSPIntCCUtil.cpp
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
2009-06-28 16:23:40 +00:00
DSPIntCCUtil.h
DSP: build fixin', more movin', some comments.
2009-06-28 10:24:44 +00:00
DSPInterpreter.cpp
DSPLLE: small loop fix (ector pls take a look)
2009-07-05 10:17:52 +00:00
DSPInterpreter.h
LLE Recommit some clean up from previous commits
2009-07-02 21:20:47 +00:00
DSPIntExtOps.cpp
DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
2009-06-28 10:00:25 +00:00
DSPIntExtOps.h
DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
2009-06-28 10:00:25 +00:00
DspIntLoadStore.cpp
DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. Remove function pointer in g_dsp structure, replace with a "Host" function call. Fix a problem where symbols weren't loaded into DSP debugger.
2009-06-28 10:00:25 +00:00
DspIntMisc.cpp
DSP: build fixin', more movin', some comments.
2009-06-28 10:24:44 +00:00
DspIntMultiplier.cpp
DSP: build fixin', more movin', some comments.
2009-06-28 10:24:44 +00:00
DSPIntUtil.h
LLE Recommit some clean up from previous commits
2009-07-02 21:20:47 +00:00
DSPJit.cpp
DSPJit.h
DSPMemoryMap.cpp
DSP: build fixin', more movin', some comments.
2009-06-28 10:24:44 +00:00
DSPMemoryMap.h
DSP: build fixin', more movin', some comments.
2009-06-28 10:24:44 +00:00
DSPStacks.cpp
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
2009-06-28 16:23:40 +00:00
DSPStacks.h
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
2009-06-28 16:23:40 +00:00
DSPTables.cpp
dsp lle: add default names for pdlabels[], so you don't get "(null)" with the disassembler
2009-07-01 22:49:32 +00:00
DSPTables.h
LabelMap.cpp
unbreak dsptool/dspspy
2009-06-21 11:12:48 +00:00
LabelMap.h
SConscript
Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
2009-07-03 18:33:28 +00:00