dolphin/Source/Core
j4ck.fr0st 3a5a7de906 NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
SysConf: removed the Save call in the dtor, this crashes on linux trying to read m_Filename (which might be already freed).
Common: set eol-style native, again.

Fixes Issue 2332

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5082 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-19 17:05:26 +00:00
..
AudioCommon Fix a Memory leak in CoreAudio backend, around 2MB. Stops OpenCL from trying to decode CMPR textures, as it fails horribly. Fixes a memory leak in EXI devices, where the destructor wouldn't be called, causing a 32MB leak with memory cards(if you have two), and maybe a bit more from the other EXI devices 2010-02-12 16:40:13 +00:00
Common NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX. 2010-02-19 17:05:26 +00:00
Core Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class. 2010-02-18 12:06:13 +00:00
DebuggerUICommon Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class. 2010-02-18 12:06:13 +00:00
DebuggerWX Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho. 2010-02-12 19:28:51 +00:00
DiscIO More memory leak fixing. 2010-02-17 07:15:39 +00:00
DolphinWX NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX. 2010-02-19 17:05:26 +00:00
DSPCore DSPLLE - SR_10 flag implemented (no idea what name should it have or how/when this is supposed to be used) 2010-02-17 19:10:31 +00:00
InputCommon Fixed a few memory leaks. Made Init and Shutdown functions for some core systems. 2010-02-16 04:34:41 +00:00
VideoCommon Fix crash when stopping and starting a game with OpenCL enabled 2010-02-13 10:09:54 +00:00