dolphin/Source/Plugins/Plugin_Wiimote/Src
Soren Jorvang 30e437f9e3 Fix some cases of variables being used uninitialized. Also some unused
variables, writeable strings and dangerously shadowed variables.

index(), gamma(), exp() and y0() are POSIX functions and using those
names can cause namespace confusion.

A number of C files were missing the final newline required by ANSI C
and some versions of GCC are pedantic enough to complain about this.

These changes simply the scons build, allowing us to get rid of
filterWarnings which is simply more trouble than it's worth.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5574 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-02 20:35:12 +00:00
..
Config.cpp Meta: 2010-06-02 18:00:22 +00:00
Config.h Introducing: Adjustable read timeout for real wiimote + minor clean up within old wiimoteplugin 2010-05-14 21:47:35 +00:00
ConfigBasicDlg.cpp minor cosmetic changes (old wiimote plugin). 2010-05-15 17:04:03 +00:00
ConfigBasicDlg.h Introducing: Adjustable read timeout for real wiimote + minor clean up within old wiimoteplugin 2010-05-14 21:47:35 +00:00
ConfigGamepad.cpp Several little fixes. 2010-03-17 01:54:40 +00:00
ConfigPadDlg.cpp Move platform-specific variables into proper scope. 2010-05-26 20:46:51 +00:00
ConfigPadDlg.h Stage1: Introducing MotionPlus as emulated extension, allowing us to boot games that require the MotionPlus itself. 2010-05-07 22:39:06 +00:00
ConfigRecording.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
ConfigRecordingDlg.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
ConfigRecordingDlg.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
DataReports.cpp Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuDefinitions.cpp MotionPlus code clean up and small code improvements. 2010-05-29 19:06:18 +00:00
EmuDefinitions.h MotionPlus code clean up and small code improvements. 2010-05-29 19:06:18 +00:00
EmuDynamics.cpp Unbreak nowx build. 2010-05-26 21:07:52 +00:00
EmuMain.cpp I did a small stupid copy/paste error on my last code clean up, which broke MP, mea culpa! 2010-05-31 14:21:25 +00:00
EmuMain.h Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuPad.cpp Fixes Issue 2164 2010-01-29 04:42:19 +00:00
EmuSubroutines.cpp MotionPlus code clean up and small code improvements. 2010-05-29 19:06:18 +00:00
EmuSubroutines.h Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
Encryption.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
Encryption.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FakeAccelerometer.cpp Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FakeAccelerometer.h Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FillReport.cpp MotionPlus code clean up and small code improvements. 2010-05-29 19:06:18 +00:00
main.cpp Changed both video plugins to save PNG screenshots. Made GCPad New default in trunk (it already is in stable). Fixed a hack in new wiimote plugin. Other minor changes. 2010-05-29 10:09:24 +00:00
main.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
ReadWiimote.cpp coreaudio backend make sound now 2010-01-12 22:35:28 +00:00
Rumble.cpp Meta: 2010-06-02 18:00:22 +00:00
SConscript Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
UDPWiimote.cpp Take care of a few more compiler warnings. 2010-04-19 03:39:26 +00:00
UDPWiimote.h Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
wiimote_hid.h Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
wiimote_real.cpp Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
wiimote_real.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00