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![]() This is used when fastmem isn't available. Instead of always falling back to the C++ code in MMU.cpp, the JIT translates addresses on its own by looking them up in a table that Dolphin constructs. This is slower than fastmem, but faster than the old non-fastmem code. This is primarily useful for iOS, since that's the only major platform nowadays where you can't reliably get fastmem. I think it would make sense to merge this feature to master despite this, since there's nothing actually iOS-specific about the feature. It would be of use for me when I have to disable fastmem to stop Android Studio from constantly breaking on segfaults, for instance. Co-authored-by: OatmealDome <julian@oatmealdome.me> |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
DolphinTool | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
WinUpdater | ||
CMakeLists.txt | ||
DolphinLib.ARM64.props | ||
DolphinLib.props | ||
DolphinLib.vcxproj | ||
DolphinLib.vcxproj.user | ||
DolphinLib.x64.props |