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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
CommandBufferManager.cpp
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CommandBufferManager.h
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Constants.h
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FramebufferManager.cpp
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
FramebufferManager.h
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main.cpp
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Vulkan: Multithreaded creation of UID pipeline caches
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2017-07-30 17:43:59 +10:00 |
ObjectCache.cpp
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Vulkan: Use optimal tiling for dummy texture
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2017-08-02 21:33:10 +10:00 |
ObjectCache.h
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
PostProcessing.h
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RasterFont.cpp
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
RasterFont.h
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Renderer.cpp
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Renderer: Change SetBlendState to accept a BlendingState
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2017-09-03 14:14:54 +10:00 |
Renderer.h
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Renderer: Change SetBlendState to accept a BlendingState
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2017-09-03 14:14:54 +10:00 |
ShaderCache.cpp
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VideoBackends: Support a different number of threads for precompiling
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2017-07-30 17:43:59 +10:00 |
ShaderCache.h
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VideoBackends: Add the explicit keyword to WorkItem-derived class constructors
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2017-09-02 17:35:20 -04:00 |
ShaderCompiler.cpp
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ShaderCompiler.h
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StagingBuffer.cpp
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StagingBuffer.h
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StagingTexture2D.cpp
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StagingTexture2D.h
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StateTracker.cpp
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Fix vulkan crash on drivers without atomic load/store support
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2017-08-23 14:49:22 -07:00 |
StateTracker.h
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Vulkan: Uber shader support
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2017-07-30 17:43:59 +10:00 |
StreamBuffer.cpp
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StreamBuffer.h
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SwapChain.cpp
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SwapChain.h
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Texture2D.cpp
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Texture2D.h
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TextureCache.cpp
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureCache.h
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
TextureConverter.cpp
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Remove non-integer IRs
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2017-08-08 12:09:50 +02:00 |
TextureConverter.h
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Video: Clearly separate Texture and EFB Copy formats
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2017-08-03 18:35:29 -07:00 |
Util.cpp
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HiresTextures: Support loading BC7 (BPTC) from DDS files
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2017-08-01 11:59:38 +10:00 |
Util.h
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
VertexFormat.cpp
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
VertexFormat.h
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NativeVertexFormat: Drop unused virtual method SetupVertexPointers
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2017-07-30 17:43:59 +10:00 |
VertexManager.cpp
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VertexManager.h
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VideoBackend.h
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VKTexture.cpp
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
VKTexture.h
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Vulkan.vcxproj
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Vulkan: Move shader/pipeline-related methods to ShaderCache
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2017-07-30 12:38:49 +10:00 |
VulkanContext.cpp
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HiresTextures: Support loading BC7 (BPTC) from DDS files
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2017-08-01 11:59:38 +10:00 |
VulkanContext.h
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Vulkan: Use VK_NV_glsl extension where available, and skip glslang
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2017-07-30 12:38:49 +10:00 |
VulkanEntryPoints.inl
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VulkanLoader.cpp
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VulkanLoader.h
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