dolphin/Source
degasus 3ff4ec275a Throttler: Rename "framelimiter" to "emulation speed".
We don't throttle by frames, we throttle by coretiming speed.
So looking up VI for calculating the speed was just very wrong.
The new ini option is a float, 1.0f for fullspeed.
In the GUI, percentual values are used.
2016-01-05 23:39:05 +01:00
..
Android Android: 4k Internal Resolution support 2016-01-04 13:36:06 +01:00
Core Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
DSPSpy DSPSpy: support dumping to SD Gecko in slot B on GameCube 2015-07-19 17:26:30 +03:00
DSPTool [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
PCH pch: Update MSVC version check 2015-10-02 20:51:23 -04:00
UnitTests VertexLoaderBase: Get rid of explicit delete and new 2015-12-22 20:09:54 -05:00
VSProps exchange XSaveWorkaround (which was fixed in VS2015) for ucrtFreadWorkaround (which was broken in VS2015). 2015-10-16 20:26:34 -07:00
.clang-format
CMakeLists.txt
dolphin-emu.sln mbedTLS: adapt Dolphin's Visual Studio files 2015-09-25 03:46:41 +02:00