dolphin/Source/Core/VideoBackends/Vulkan
2017-01-04 20:02:31 +01:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Vulkan: Combine PaletteTextureConverter and TextureEncoder classes 2016-12-04 20:10:13 +10:00
CommandBufferManager.cpp Vulkan: Use multiple command pools, one per frame 2016-11-15 00:40:15 +10:00
CommandBufferManager.h Vulkan: Use multiple command pools, one per frame 2016-11-15 00:40:15 +10:00
Constants.h Vulkan: Fix incorrect logic in readback preemption 2016-12-04 20:10:13 +10:00
FramebufferManager.cpp Vulkan/GL: Set the alpha channel to 0 when creating the EFB framebuffer 2016-12-27 13:06:08 +10:00
FramebufferManager.h Vulkan: Remove unused variable 2016-12-04 00:23:25 +10:00
main.cpp Vulkan: Support logging debug reports without enabling validation layers 2016-12-04 19:55:12 +10:00
ObjectCache.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
ObjectCache.h Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
PerfQuery.cpp
PerfQuery.h
RasterFont.cpp Vulkan: Use an enumeration to index pipeline layouts 2016-12-04 20:10:13 +10:00
RasterFont.h
Renderer.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
Renderer.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
ShaderCompiler.cpp Vulkan: Support binding texel buffers in UtilityShaderDraw 2016-12-04 20:10:13 +10:00
ShaderCompiler.h
StagingBuffer.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingBuffer.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.cpp Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StagingTexture2D.h Vulkan: Implement StagingTexture2D on top of StagingBuffer 2016-12-04 20:10:13 +10:00
StateTracker.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
StateTracker.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
StreamBuffer.cpp Vulkan: Fix incorrect handling of buffer wrap-around in StreamBuffer 2016-11-30 22:44:52 +10:00
StreamBuffer.h
SwapChain.cpp
SwapChain.h
Texture2D.cpp
Texture2D.h
TextureCache.cpp TextureCache: Drop unused parameter in backend API. 2016-12-26 22:10:32 +01:00
TextureCache.h TextureCache: Drop unused parameter in backend API. 2016-12-26 22:10:32 +01:00
TextureConverter.cpp TextureCache: Extract BP enum check to VideoCommon. 2016-12-26 22:10:21 +01:00
TextureConverter.h TextureCache: Extract BP enum check to VideoCommon. 2016-12-26 22:10:21 +01:00
Util.cpp Common: Add alignment header 2016-12-06 20:33:53 +01:00
Util.h Common: Add alignment header 2016-12-06 20:33:53 +01:00
VertexFormat.cpp Vulkan: Implement a pipeline UID cache 2016-11-28 21:21:53 +10:00
VertexFormat.h Vulkan: Implement a pipeline UID cache 2016-11-28 21:21:53 +10:00
VertexManager.cpp VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VertexManager.h VideoCommon: Make dst_alpha state implicit. 2017-01-04 20:02:31 +01:00
VideoBackend.h
Vulkan.vcxproj Vulkan: Combine PaletteTextureConverter and TextureEncoder classes 2016-12-04 20:10:13 +10:00
VulkanContext.cpp Vulkan: Enable GS instancing 2016-12-04 20:53:49 +10:00
VulkanContext.h Vulkan: Support logging debug reports without enabling validation layers 2016-12-04 19:55:12 +10:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h