dolphin/Source/Core/DiscIO/Src
Pierre Bourdon 54fc4029dd Use do { ... } while (0) for the *_LOG macros
Without this patch, such code would not compile:

if (cond)
    WARN_LOG(FOO, "msg");
else
    WARN_LOG(FOO, "msg2");
2012-08-20 13:12:49 +02:00
..
BannerLoader.cpp
BannerLoader.h add the function to read the game name and description from the banner as unicode 2011-12-18 21:56:13 -08:00
BannerLoaderGC.cpp
BannerLoaderGC.h
BannerLoaderWii.cpp Ensure comment strings in CBannerLoaderWii::SWiiBanner are null-terminated. Fixes issue 5012. 2012-01-17 23:59:48 -08:00
BannerLoaderWii.h Ensure comment strings in CBannerLoaderWii::SWiiBanner are null-terminated. Fixes issue 5012. 2012-01-17 23:59:48 -08:00
Blob.cpp Added wbfs support. Thanks to lordlyhobo for the patch. Fixes issue 859. 2012-05-04 00:09:01 +10:00
Blob.h
CISOBlob.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
CISOBlob.h Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
CompressedBlob.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
CompressedBlob.h Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
DiscScrubber.cpp Use do { ... } while (0) for the *_LOG macros 2012-08-20 13:12:49 +02:00
DiscScrubber.h
DriveBlob.cpp Hack up hack number 7328, just to get things to compile. 2011-03-11 12:56:26 +00:00
DriveBlob.h Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
FileBlob.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
FileBlob.h Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
FileHandlerARC.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
FileHandlerARC.h
FileMonitor.cpp Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions. 2011-04-01 07:43:02 +00:00
FileMonitor.h
Filesystem.cpp
Filesystem.h
FileSystemGCWii.cpp Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p 2011-03-11 10:21:46 +00:00
FileSystemGCWii.h
NANDContentLoader.cpp Fixes issue 5330. 2012-03-30 20:10:48 -07:00
NANDContentLoader.h split adding the ticket to its own function (installing a wad) 2012-02-01 00:03:16 -08:00
stdafx.cpp
stdafx.h
Volume.h Add Wii DVD integrity checking to Dolphin 2012-05-04 16:27:42 +02:00
VolumeCommon.cpp
VolumeCreator.cpp Remove the global namespace a bit and remove some dead code. 2011-02-02 18:21:20 +00:00
VolumeCreator.h
VolumeDirectory.cpp Fix DVD root path for Wii games. Now Wii games can be booted using extracted files instead of a disc image. 2012-05-11 22:19:57 +02:00
VolumeDirectory.h force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...) 2012-04-23 00:50:44 -07:00
VolumeGC.cpp Forward "raw" reads of GC discs to the normal read function, since they are not encrypted in the first place. 2012-03-22 23:04:45 -07:00
VolumeGC.h
VolumeWad.cpp add the function to read all unicode gamenames from a wad file 2011-12-18 21:42:20 -08:00
VolumeWad.h add the function to read all unicode gamenames from a wad file 2011-12-18 21:42:20 -08:00
VolumeWiiCrypted.cpp Add Wii DVD integrity checking to Dolphin 2012-05-04 16:27:42 +02:00
VolumeWiiCrypted.h Add Wii DVD integrity checking to Dolphin 2012-05-04 16:27:42 +02:00
WbfsBlob.cpp Added wbfs support. Thanks to lordlyhobo for the patch. Fixes issue 859. 2012-05-04 00:09:01 +10:00
WbfsBlob.h Fix a wrong data type in the WBFS Blob reader causing issues on x86 systems 2012-08-05 19:35:49 +02:00
WiiWad.cpp Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
WiiWad.h