dolphin/Source/Core/VideoBackends/Vulkan
Stenzek 3ea9d86faa ShaderGen: Pass host config to shader generation functions
Also moves the host config checks to common.
2017-07-20 17:54:33 +10:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
CommandBufferManager.cpp
CommandBufferManager.h
Constants.h
FramebufferManager.cpp Vulkan: Emit input/output locations for EFB poke geometry shader 2017-07-20 17:46:59 +10:00
FramebufferManager.h
main.cpp Vulkan: Don't save pipeline cache if shader cache is disabled 2017-07-20 17:46:59 +10:00
ObjectCache.cpp ShaderGen: Pass host config to shader generation functions 2017-07-20 17:54:33 +10:00
ObjectCache.h VideoCommon: Move shader cache filename generation to common 2017-07-20 17:46:59 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp Vulkan: Implement Quad-Buffered stereoscopy support. 2017-07-05 22:43:39 +02:00
PostProcessing.h
RasterFont.cpp
RasterFont.h
Renderer.cpp ShaderGen: Pass host config to shader generation functions 2017-07-20 17:54:33 +10:00
Renderer.h
ShaderCompiler.cpp
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StagingTexture2D.cpp
StagingTexture2D.h
StateTracker.cpp ShaderGen: Pass host config to shader generation functions 2017-07-20 17:54:33 +10:00
StateTracker.h Vulkan: Reload pipeline cache when relevant host config changes 2017-07-20 17:46:59 +10:00
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp Vulkan: Implement Quad-Buffered stereoscopy support. 2017-07-05 22:43:39 +02:00
SwapChain.h Vulkan: Implement Quad-Buffered stereoscopy support. 2017-07-05 22:43:39 +02:00
Texture2D.cpp
Texture2D.h
TextureCache.cpp
TextureCache.h
TextureConverter.cpp
TextureConverter.h
Util.cpp
Util.h
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
VKTexture.cpp
VKTexture.h
Vulkan.vcxproj
VulkanContext.cpp
VulkanContext.h
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h