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Debugger
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
MemoryCards
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More conversion from char * to std::string.
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2011-03-01 03:06:14 +00:00 |
AboutDolphin.cpp
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AboutDolphin.h
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ARCodeAddEdit.cpp
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ARCodeAddEdit.h
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CheatsWindow.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
CheatsWindow.h
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Fix a memory leak in the breakpoint window.
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2011-02-27 02:27:43 +00:00 |
ConfigMain.cpp
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Add Serbian translations thanks to nikolassj. They are not very complete though.
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2011-03-02 22:47:21 +00:00 |
ConfigMain.h
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add a slider to control the wiimote speaker volume which is stored in sysconf.
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2011-03-02 13:01:01 +00:00 |
Frame.cpp
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Fix Host_GetKeyState in a more effective way.
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2011-03-06 04:31:43 +00:00 |
Frame.h
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
FrameAui.cpp
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Fix an issue when a wiimote source is changed to a real wiimote in the wiimote config dialog while a game is running, and the wiimote was disconnected from the CPU. Only change the connection status when the dialog is closed.
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2011-02-23 03:06:16 +00:00 |
FrameTools.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
GameListCtrl.cpp
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Check if we are just displaying the empty game list before assuming
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2011-03-07 20:19:20 +00:00 |
GameListCtrl.h
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Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator.
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2011-02-25 23:33:11 +00:00 |
GeckoCodeDiag.cpp
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
GeckoCodeDiag.h
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Globals.h
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Replace install wii menu option tools to install wad
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2011-03-05 05:07:44 +00:00 |
HotkeyDlg.cpp
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* Italian translation update
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2011-03-05 16:36:47 +00:00 |
HotkeyDlg.h
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InputConfigDiag.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
InputConfigDiag.h
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Fix the rest of the tooltips for linux.
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2011-01-31 22:19:30 +00:00 |
InputConfigDiagBitmaps.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
ISOFile.cpp
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More conversion from char * to std::string.
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2011-03-01 03:06:14 +00:00 |
ISOFile.h
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ISOProperties.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
ISOProperties.h
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Remove numerous video options from the ISO properties.
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2011-02-27 14:43:52 +00:00 |
LogConfigWindow.cpp
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Fix the segmentation fault users are having when opening the video config dialog with no games visible in the game list. Although in that case there will also not be any game profiles listed in the dropdown.
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2011-02-21 16:50:55 +00:00 |
LogConfigWindow.h
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Make log options an AUI window instead of a dialog.
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2011-02-21 15:01:00 +00:00 |
LogWindow.cpp
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
LogWindow.h
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Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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2011-03-05 06:11:26 +00:00 |
Main.cpp
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problem: TryAcquireSRWLockExclusive requires Windows 7 :/. solution kinda: use std::recursive_mutex (CriticalSection on windows) where try_lock is used. Dolphin should work on Vista x64 again.
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2011-03-07 00:16:38 +00:00 |
Main.h
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XInitThreads() must be the very first Xlib function called or else
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2011-02-19 21:53:53 +00:00 |
MainNoGUI.cpp
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Fix the no gui build for the recent std event changes.
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2011-03-07 23:20:20 +00:00 |
MemcardManager.cpp
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More conversion from char * to std::string.
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2011-03-01 03:06:14 +00:00 |
MemcardManager.h
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Deal with some clang-inspired buglets.
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2011-02-06 01:56:45 +00:00 |
NetWindow.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
NetWindow.h
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Fix a memory leak in the breakpoint window.
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2011-02-27 02:27:43 +00:00 |
PatchAddEdit.cpp
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PatchAddEdit.h
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PHackSettings.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
PHackSettings.h
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Fix the CMake build.
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2011-02-03 21:11:06 +00:00 |
stdafx.cpp
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stdafx.h
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Removed extra space character in "Use FPS For Limiting". Changed "Frame Stepping" to "Frame Advance". Some minor preprocessor cleanup.
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2011-01-25 11:14:11 +00:00 |
UDPConfigDiag.cpp
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UDPConfigDiag.h
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VideoConfigDiag.cpp
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* Italian translation update
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2011-03-05 16:36:47 +00:00 |
VideoConfigDiag.h
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Sort configuration profiles in the video configuration dialog. Instead of sorting alphabetically, sort them in the order they appear in the game list control.
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2011-02-20 23:42:21 +00:00 |
WiimoteConfigDiag.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
WiimoteConfigDiag.h
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Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
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2011-02-24 05:05:25 +00:00 |
WXInputBase.cpp
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Be more flexible about hotkey modifier permutations.
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2011-01-30 14:20:20 +00:00 |
WXInputBase.h
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WxUtils.cpp
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
WxUtils.h
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r6928 redux
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2011-01-27 23:59:12 +00:00 |
X11Utils.cpp
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Fix the default setting for the fullscreen resolution on linux.
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2011-03-08 22:43:44 +00:00 |
X11Utils.h
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Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
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2011-02-09 03:12:05 +00:00 |