dolphin/Source/Core
Soren Jorvang c07fb95821 PS3 controllers have some input elements with very large value fields
that cause IOHIDValueGetIntegerValue() to smash the stack when trying
to convert them.

In practice, all relevant axes seem to also be available as either
8 or 16-bit values, so just ignore anything that doesn't look like
that (or a button).

Fixes issue 3931.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7255 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-27 00:15:26 +00:00
..
AudioCommon revert r7212 (express users must modify a single line, instead) 2011-02-21 15:17:41 +00:00
Common Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator. 2011-02-25 23:33:11 +00:00
Core Core/Core/Src/DSP: Drop the indirect addressing hackery from DSP Jit 2011-02-26 21:30:49 +00:00
DiscIO revert r7212 (express users must modify a single line, instead) 2011-02-21 15:17:41 +00:00
DolphinWX Linux build fix. 2011-02-25 23:51:59 +00:00
InputCommon PS3 controllers have some input elements with very large value fields 2011-02-27 00:15:26 +00:00
VideoCommon Add EFB encode-to-RAM support in DX11 backend. It could probably be simplified a lot, and not all the possible formats are implemented. I tried to use the dynamic-linking feature of shader model 5, but Microsoft's HLSL compiler is broken. "Dynamic mode" is implemented, but disabled for now. 2011-02-26 23:41:02 +00:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00