dolphin/Source
JosJuice 45901f64b5 Android: Use synchronized methods for GameFileCache
Compared to the previous solution of using big `synchronized` blocks,
this makes GameFileCacheManager's executor thread release and re-lock
the lock when possible, giving the GUI thread a chance to do a
(comparatively) quick getOrAdd call if it needs to.
2022-09-27 19:06:10 +02:00
..
Android Android: Use synchronized methods for GameFileCache 2022-09-27 19:06:10 +02:00
Core Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
DSPSpy
DSPTool
PCH
UnitTests VertexLoaderTest: Add NormalAll 2022-09-18 23:33:23 -07:00
VSProps Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
.clang-format
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln