dolphin/Source/Core/VideoBackends/Vulkan
2019-02-03 12:02:02 -06:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
CommandBufferManager.cpp Vulkan: Don't execute command buffer before shutting down 2019-01-27 12:41:10 +10:00
CommandBufferManager.h
Constants.h
FramebufferManager.cpp Vulkan: Submit fewer command buffers in deferred EFB copies mode 2018-11-07 16:25:01 +10:00
FramebufferManager.h
main.cpp Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled 2019-01-27 12:31:12 +10:00
ObjectCache.cpp Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
ObjectCache.h Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
PerfQuery.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
PerfQuery.h
PostProcessing.cpp Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
PostProcessing.h Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
Renderer.cpp Merge pull request #7747 from stenzek/vulkan-shutdown 2019-02-02 12:45:20 +00:00
Renderer.h Vulkan: Move clear shader from Renderer to ShaderCache 2019-01-27 13:07:35 +10:00
ShaderCache.cpp Vulkan: Move clear shader from Renderer to ShaderCache 2019-01-27 13:07:35 +10:00
ShaderCache.h Vulkan: Move clear shader from Renderer to ShaderCache 2019-01-27 13:07:35 +10:00
ShaderCompiler.cpp Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
ShaderCompiler.h
StagingBuffer.cpp
StagingBuffer.h
StateTracker.cpp Vulkan: Don't bind last descriptor set if bounding box is unsupported 2019-01-25 11:15:57 +10:00
StateTracker.h Vulkan: Don't bind last descriptor set if bounding box is unsupported 2019-01-25 11:15:57 +10:00
StreamBuffer.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
StreamBuffer.h
SwapChain.cpp Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
SwapChain.h Vulkan: Move swapchain related members from Renderer to SwapChain 2019-01-27 12:59:57 +10:00
Texture2D.cpp VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
Texture2D.h
TextureCache.cpp Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
TextureCache.h Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
TextureConverter.cpp TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
TextureConverter.h TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
Util.cpp Vulkan: Don't panic on missing color/depth buffer in config 2018-12-04 17:36:08 +10:00
Util.h VideoBackends: Support D24S8 abstract texture format 2018-07-19 21:47:42 +10:00
VertexFormat.cpp
VertexFormat.h
VertexManager.cpp Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VertexManager.h Use main buffers for utility draws 2018-12-04 17:37:25 +10:00
VideoBackend.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
VKPipeline.cpp
VKPipeline.h
VKShader.cpp
VKShader.h
VKTexture.cpp Vulkan: Move texture upload buffer to ObjectCache 2019-01-25 11:15:57 +10:00
VKTexture.h
Vulkan.vcxproj Remove old RasterFont classes 2019-01-25 11:15:57 +10:00
VulkanContext.cpp WiimoteEmu: Remove redundant Matrix library and use the one in Common. 2019-02-03 12:02:02 -06:00
VulkanContext.h Vulkan: Drop usage of VK_NV_glsl extension 2018-08-29 13:12:19 +10:00
VulkanEntryPoints.inl Vulkan: Use device-local functions where possible 2019-01-27 12:51:04 +10:00
VulkanLoader.cpp Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00
VulkanLoader.h Vulkan: Support macOS via MoltenVK 2018-11-07 05:41:09 -08:00