..
CMakeLists.txt
Implement AbstactGfx for Metal
2023-01-31 19:41:24 +13:00
MRCHelpers.h
MTLBoundingBox.h
MTLBoundingBox.mm
VideoBackends:Metal: Bring back unified memory config
2022-10-08 04:46:05 -05:00
MTLGfx.h
Apply suggestions from code review
2023-02-09 18:36:20 +13:00
MTLGfx.mm
Lint fixes
2023-02-09 18:36:20 +13:00
MTLMain.mm
Lint fixes
2023-02-09 18:36:20 +13:00
MTLObjectCache.h
Lint fixes
2023-02-09 18:36:20 +13:00
MTLObjectCache.mm
lint: update to clang-format-13
2023-02-02 04:56:08 +01:00
MTLPerfQuery.h
VideoBackends:Metal: Implement PerfQuery
2022-07-21 20:44:19 -05:00
MTLPerfQuery.mm
Lint fixes
2023-02-09 18:36:20 +13:00
MTLPipeline.h
VideoBackends:Metal: Cache pipelines
2022-07-21 20:44:19 -05:00
MTLPipeline.mm
VideoBackends:Metal: Cache pipelines
2022-07-21 20:44:19 -05:00
MTLShader.h
VideoBackends:Metal: Cache pipelines
2022-07-21 20:44:19 -05:00
MTLShader.mm
VideoBackends:Metal: Cache pipelines
2022-07-21 20:44:19 -05:00
MTLStateTracker.h
Cleanup headers
2023-02-09 18:36:20 +13:00
MTLStateTracker.mm
lint: update to clang-format-13
2023-02-02 04:56:08 +01:00
MTLTexture.h
VideoBackends: add a way to load data into a specific level AND layer, default to layer 0
2023-01-27 18:46:53 -06:00
MTLTexture.mm
Merge pull request #11522 from phire/KillRendererWithFire
2023-02-09 19:59:16 +13:00
MTLUtil.h
VideoBackends:Metal: Bring back unified memory config
2022-10-08 04:46:05 -05:00
MTLUtil.mm
VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
2023-02-09 13:27:02 +01:00
MTLVertexFormat.h
VideoBackends:Metal: Cache pipelines
2022-07-21 20:44:19 -05:00
MTLVertexFormat.mm
Fix build errors related to formatting non-scoped enums
2022-11-23 13:45:43 -08:00
MTLVertexManager.h
VideoBackends:Metal: Use base vertex
2022-07-21 20:44:19 -05:00
MTLVertexManager.mm
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
VideoBackend.h