dolphin/Source/Core/DolphinWX/Src
2010-08-01 15:48:11 +00:00
..
MemoryCards
AboutDolphin.cpp Modal windows must be closed with EndModal(), not just Destroy()'ed. 2010-07-30 13:14:53 +00:00
AboutDolphin.h
ARCodeAddEdit.cpp
ARCodeAddEdit.h
BootManager.cpp Added a self modifying code option in the game properties. Turn this on for Monster House and other games that hang or show memory errors. Turn it off for everything else. This fixes Legends of Wrestling. 2010-07-30 17:12:59 +00:00
BootManager.h
CheatsWindow.cpp
CheatsWindow.h
cmdline.c
cmdline.h
cocoaApp.h
cocoaApp.m
ConfigMain.cpp Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
ConfigMain.h
Frame.cpp Clean up and fix some issues with the dialogs for compression and decompression of iso and gcm images. Also added a confirmation to overwrite existing files. 2010-08-01 04:09:59 +00:00
Frame.h Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
FrameAui.cpp Clean up and fix some issues with the dialogs for compression and decompression of iso and gcm images. Also added a confirmation to overwrite existing files. 2010-08-01 04:09:59 +00:00
FrameTools.cpp Clean up and fix some issues with the dialogs for compression and decompression of iso and gcm images. Also added a confirmation to overwrite existing files. 2010-08-01 04:09:59 +00:00
GameListCtrl.cpp Clean up and fix some issues with the dialogs for compression and decompression of iso and gcm images. Also added a confirmation to overwrite existing files. 2010-08-01 04:09:59 +00:00
GameListCtrl.h
GeckoCodeDiag.cpp
GeckoCodeDiag.h
Globals.h Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
HotkeyDlg.cpp
HotkeyDlg.h
ISOFile.cpp
ISOFile.h
ISOProperties.cpp Added a self modifying code option in the game properties. Turn this on for Monster House and other games that hang or show memory errors. Turn it off for everything else. This fixes Legends of Wrestling. 2010-07-30 17:12:59 +00:00
ISOProperties.h Added a self modifying code option in the game properties. Turn this on for Monster House and other games that hang or show memory errors. Turn it off for everything else. This fixes Legends of Wrestling. 2010-07-30 17:12:59 +00:00
LockingQueue.h
LogWindow.cpp Use GetClientRect in the GameListCtrl OnSize function, but removed the +5 padding. This seems to look best on windows and linux. Unfortunately wxWidgets on linux doesn't account for visibility of the vertical scrollbar in this or any calculation I have found. 2010-07-31 14:14:01 +00:00
LogWindow.h Use GetClientRect in the GameListCtrl OnSize function, but removed the +5 padding. This seems to look best on windows and linux. Unfortunately wxWidgets on linux doesn't account for visibility of the vertical scrollbar in this or any calculation I have found. 2010-07-31 14:14:01 +00:00
LuaWindow.cpp
LuaWindow.h
Main.cpp Remove duplicate instantiation of PNG wxImage handler. 2010-08-01 15:48:11 +00:00
Main.h
MainNoGUI.cpp
MemcardManager.cpp
MemcardManager.h
NetPlay.cpp
NetPlay.h
NetPlayClient.cpp
NetPlayServer.cpp
NetWindow.cpp
NetWindow.h
Params.ggo
PatchAddEdit.cpp
PatchAddEdit.h
SConscript
stdafx.cpp
stdafx.h
WxUtils.cpp
WxUtils.h
X11Utils.cpp
X11Utils.h