dolphin/Source/Plugins/Plugin_DSP_HLE/Src
2009-06-16 19:35:54 +00:00
..
Debugger
UCodes Add a couple of comments to Zelda ucode HLE - now we know exactly what the DSPADPCM_FILTER is at least. 2009-06-16 19:35:54 +00:00
Config.cpp Add the ability to set UseRE0 hack in game.ini. 2009-05-10 12:33:47 +00:00
Config.h Add the ability to set UseRE0 hack in game.ini. 2009-05-10 12:33:47 +00:00
ConfigDlg.cpp Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
ConfigDlg.h Added sound volume slider to HLE sound plugin, currently DSound only, unless someone wants to add it to OpenAL :p 2009-05-18 19:24:46 +00:00
DSPHandler.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
DSPHandler.h DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
Globals.cpp
Globals.h Resolve lost symbols in HLE/LLE-t DSP 2009-03-23 21:15:37 +00:00
HLEMixer.cpp Improve accuracy of FPU emulation slightly - still no F-Zero improvements :( 2009-06-15 21:10:11 +00:00
HLEMixer.h Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
MailHandler.cpp
MailHandler.h
main.cpp DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes 2009-04-08 18:36:53 +00:00
main.h
SConscript Attempt to move mixer to audio common, it's a bit more complicated than I expected 2009-03-26 09:29:14 +00:00
stdafx.cpp
stdafx.h