mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-11 21:24:24 +02:00
![]() Also a small change to the mixer. This should fix audio throttling in cases where num_samples > RESERVED_SAMPLES. This seems to happen now with zelda ucode games, possibly others. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6711 8ced0084-cf51-0410-be5f-012b33b47a6e |
||
---|---|---|
.. | ||
Src | ||
CMakeLists.txt | ||
DSPCore.vcproj |