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BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
D3D.vcxproj
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
D3D.vcxproj.filters
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
D3DBase.cpp
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D3DBase.h
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D3DBlob.cpp
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D3DBlob.h
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D3DShader.cpp
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D3DShader.h
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D3DState.cpp
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D3D: Make StateCache thread safe
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2018-03-10 15:56:21 +10:00 |
D3DState.h
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D3D: Make StateCache thread safe
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2018-03-10 15:56:21 +10:00 |
D3DTexture.cpp
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D3DTexture.h
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D3DUtil.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
D3DUtil.h
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DXPipeline.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
DXPipeline.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
DXShader.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
DXShader.h
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VideoBackends: Add AbstractShader and AbstractPipeline classes
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2018-02-22 22:02:34 +10:00 |
DXTexture.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
DXTexture.h
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
FramebufferManager.cpp
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VideoBackends: Restore the framebuffer as part of the API state
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2018-03-01 17:31:24 +10:00 |
FramebufferManager.h
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GeometryShaderCache.cpp
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
GeometryShaderCache.h
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
main.cpp
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OGL: Re-implement async shader compiling
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2018-03-10 15:56:34 +10:00 |
NativeVertexFormat.cpp
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D3D: Make NativeVertexFormat thread safe
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2018-03-10 15:56:24 +10:00 |
PerfQuery.cpp
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PerfQuery.h
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PixelShaderCache.cpp
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
PixelShaderCache.h
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
PSTextureEncoder.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
PSTextureEncoder.h
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Render.cpp
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Assert: Uppercase assertion macros
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2018-03-14 22:03:12 -04:00 |
Render.h
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
TextureCache.cpp
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VideoBackends: Restore the framebuffer as part of the API state
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2018-03-01 17:31:24 +10:00 |
TextureCache.h
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VertexManager.cpp
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
VertexManager.h
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D3D: Make NativeVertexFormat thread safe
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2018-03-10 15:56:24 +10:00 |
VertexShaderCache.cpp
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
VertexShaderCache.h
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Move shader caches to VideoCommon
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2018-03-10 15:56:30 +10:00 |
VideoBackend.h
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