..
FramebufferManager.cpp
Revert "Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae"
2013-01-24 16:11:07 +01:00
FramebufferManager.h
Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
2013-01-16 15:46:11 -05:00
Globals.h
GLUtil.cpp
also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation)
2013-02-07 12:47:41 +01:00
GLUtil.h
also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation)
2013-02-07 12:47:41 +01:00
main.cpp
merge Vertex and PixelShaderCache into ProgramShaderCache
2013-02-13 13:12:19 +01:00
main.h
NativeVertexFormat.cpp
Revert "Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae"
2013-01-24 16:11:07 +01:00
PixelShaderCache.cpp
merge Vertex and PixelShaderCache into ProgramShaderCache
2013-02-13 13:12:19 +01:00
PostProcessing.cpp
merge Vertex and PixelShaderCache into ProgramShaderCache
2013-02-13 13:12:19 +01:00
PostProcessing.h
ProgramShaderCache.cpp
build fix
2013-02-14 19:04:52 +01:00
ProgramShaderCache.h
merge glsl headers into one place
2013-02-13 21:34:48 +01:00
RasterFont.cpp
merge glsl headers into one place
2013-02-13 21:34:48 +01:00
RasterFont.h
Revert "Revert 30dd9c2
e9d00bf
db5f4c8
and bff0fae"
2013-01-24 16:11:07 +01:00
Render.cpp
remove ati workaroung for mipmap creation
2013-02-19 15:40:34 +01:00
Render.h
fix bug when rasterfont disappears sometimes
2013-01-25 20:39:19 +01:00
stdafx.cpp
stdafx.h
StreamBuffer.cpp
Revert "map_orphan_and_risk - next try for upload method"
2013-02-19 15:51:48 +01:00
StreamBuffer.h
Revert "map_orphan_and_risk - next try for upload method"
2013-02-19 15:51:48 +01:00
TextureCache.cpp
Merge branch 'master' into GLSL-master
2013-02-18 18:49:20 +01:00
TextureCache.h
Merge branch 'master' into GLSL-master
2013-02-18 18:49:20 +01:00
TextureConverter.cpp
merge glsl headers into one place
2013-02-13 21:34:48 +01:00
TextureConverter.h
use renderbuf fo xfb
2013-01-16 01:37:00 +01:00
VertexManager.cpp
Merge branch 'master' into GLSL-master
2013-02-18 18:49:20 +01:00
VertexManager.h
create StreamBuffer class for ogl upload
2013-01-31 23:11:53 +01:00
VertexShaderCache.cpp
merge Vertex and PixelShaderCache into ProgramShaderCache
2013-02-13 13:12:19 +01:00
VideoBackend.h