dolphin/Source/Core/VideoBackends/D3D
Techjar 0f17990137 VideoCommon: Split BBox* functions into common and backend implementation variants
This will allow for some aspects of bounding box to be handled in
VideoCommon instead of individual backends.
2021-05-22 01:11:57 -04:00
..
CMakeLists.txt
D3DBase.cpp
D3DBase.h
D3DBoundingBox.cpp
D3DBoundingBox.h
D3DMain.cpp
D3DNativeVertexFormat.cpp
D3DPerfQuery.cpp
D3DPerfQuery.h
D3DRender.cpp
D3DRender.h
D3DState.cpp
D3DState.h
D3DSwapChain.cpp
D3DSwapChain.h
D3DVertexManager.cpp
D3DVertexManager.h
DXPipeline.cpp
DXPipeline.h
DXShader.cpp
DXShader.h
DXTexture.cpp
DXTexture.h
VideoBackend.h