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FramebufferManager.cpp
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always calls glBindBuffer(0) after disabling vao
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2012-12-29 12:50:42 +01:00 |
FramebufferManager.h
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Globals.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
GLUtil.cpp
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Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated.
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2012-12-26 13:15:19 -06:00 |
GLUtil.h
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Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated.
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2012-12-26 13:15:19 -06:00 |
main.cpp
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Remove cg.lib from some files for Windows and renaming a function.
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2012-12-26 00:07:43 -06:00 |
main.h
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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
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2011-01-31 01:28:32 +00:00 |
NativeVertexFormat.cpp
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move glBindBuffer and glBindVertexArray out of VertexManager
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2012-12-13 15:28:52 -06:00 |
PixelShaderCache.cpp
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
PixelShaderCache.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
PostProcessing.cpp
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Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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2011-02-28 20:40:15 +00:00 |
PostProcessing.h
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RasterFont.cpp
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always calls glBindBuffer(0) after disabling vao
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2012-12-29 12:50:42 +01:00 |
RasterFont.h
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custom shader for RasterFont, fix color support
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2012-12-13 15:28:36 -06:00 |
Render.cpp
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always calls glBindBuffer(0) after disabling vao
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2012-12-29 12:50:42 +01:00 |
Render.h
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Revert the recent zcomploc changes including the Graphic_Fixes merge.
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2012-08-10 20:12:02 +02:00 |
stdafx.cpp
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stdafx.h
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TextureCache.cpp
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always calls glBindBuffer(0) after disabling vao
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2012-12-29 12:50:42 +01:00 |
TextureCache.h
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Check texture params before updateing them
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2012-12-13 15:28:48 -06:00 |
TextureConverter.cpp
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always calls glBindBuffer(0) after disabling vao
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2012-12-29 12:50:42 +01:00 |
TextureConverter.h
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TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
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2012-01-31 19:51:32 +01:00 |
VertexManager.cpp
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reset glEnableClientState befor every draw
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2012-12-13 15:27:46 -06:00 |
VertexManager.h
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Hey, long time no commits :).
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2012-10-20 10:22:15 -03:00 |
VertexShaderCache.cpp
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Clean up various things.
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2011-09-29 23:32:39 +02:00 |
VertexShaderCache.h
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Clean up various things.
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2011-09-29 23:32:39 +02:00 |
VideoBackend.h
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* GUI Video-Settings changes:
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2011-03-21 19:57:31 +00:00 |