mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-10 08:21:40 +02:00
529796bd59
Its usage was inconsistent, confusing, and buggy, so I opted to just remove it entirely. It has been replaced with PadIndex for the appropriate instances (mainly networking), and inappropriate usages (where it was really just a player ID) have been replaced with the PlayerId type. The definition of "no mapping" has been changed from -1 to 0 to match the defintion of "no player", as -1 (255 unsigned) is actually a valid player ID. The bugs never manifested because it only occurs with a full lobby of 255 players, at which point the last player's ID collides with the "no mapping" definition and some undefined behavior occurs. Nevertheless, I thought it best to fix it anyways as the usage of PadMapping was confusing. |
||
---|---|---|
.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
UICommon | ||
Updater | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |