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Also remedies places where the video backends and core rely on things being indirectly included.
31 lines
632 B
C++
31 lines
632 B
C++
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// ------------------------------------------
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// Video backend must define these functions
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// ------------------------------------------
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#pragma once
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#include "VideoCommon/VideoCommon.h"
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struct BPCmd;
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namespace BPFunctions
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{
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void FlushPipeline();
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void SetGenerationMode();
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void SetScissor();
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void SetDepthMode();
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void SetBlendMode();
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void SetDitherMode();
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void SetLogicOpMode();
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void SetColorMask();
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void ClearScreen(const EFBRectangle &rc);
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void OnPixelFormatChange();
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void SetInterlacingMode(const BPCmd &bp);
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}
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