dolphin/Source/Core/VideoBackends/OGL
Scott Mansell 5510c86b81 Move Zfreeze code out individual backends into videoCommon
Also:
 * Implement support for per-vertex PosMatrixIndex
 * Only update zslope constant once when zfreeze is activated.
 * Added a bunch of comments.
2015-01-24 03:22:27 +13:00
..
GLExtensions
GLInterface
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
FramebufferManager.cpp
FramebufferManager.h
GLInterfaceBase.h
GLUtil.cpp
GLUtil.h
main.cpp
main.h
NativeVertexFormat.cpp Move Zfreeze code out individual backends into videoCommon 2015-01-24 03:22:27 +13:00
OGL.vcxproj
OGL.vcxproj.filters
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp
PostProcessing.h
ProgramShaderCache.cpp
ProgramShaderCache.h
RasterFont.cpp
RasterFont.h
Render.cpp
Render.h
SamplerCache.cpp
SamplerCache.h
StreamBuffer.cpp
StreamBuffer.h
TextureCache.cpp
TextureCache.h
TextureConverter.cpp
TextureConverter.h
VertexManager.cpp Move Zfreeze code out individual backends into videoCommon 2015-01-24 03:22:27 +13:00
VertexManager.h Move Zfreeze code out individual backends into videoCommon 2015-01-24 03:22:27 +13:00
VideoBackend.h