dolphin/Source/Core/DolphinQt/Settings/GameCubePane.cpp
JosJuice 561a4cfcce Replace "Override Language on NTSC Games" with "Allow Mismatched Region Settings"
This new setting is like Override Language on NTSC Games, except
instead of only applying to the GameCube language setting,
it also applies to the Wii language setting.

Fixes https://bugs.dolphin-emu.org/issues/11299
2019-08-09 17:33:05 +02:00

373 lines
11 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/Settings/GameCubePane.h"
#include <QCheckBox>
#include <QComboBox>
#include <QFileDialog>
#include <QFileInfo>
#include <QGridLayout>
#include <QGroupBox>
#include <QInputDialog>
#include <QLabel>
#include <QPushButton>
#include <QVBoxLayout>
#include <utility>
#include "Common/CommonPaths.h"
#include "Common/Config/Config.h"
#include "Common/FileUtil.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/GCMemcard/GCMemcard.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
enum
{
SLOT_A_INDEX,
SLOT_B_INDEX,
SLOT_SP1_INDEX,
SLOT_COUNT
};
GameCubePane::GameCubePane()
{
CreateWidgets();
LoadSettings();
ConnectWidgets();
}
void GameCubePane::CreateWidgets()
{
QVBoxLayout* layout = new QVBoxLayout(this);
// IPL Settings
QGroupBox* ipl_box = new QGroupBox(tr("IPL Settings"), this);
QGridLayout* ipl_layout = new QGridLayout(ipl_box);
ipl_box->setLayout(ipl_layout);
m_skip_main_menu = new QCheckBox(tr("Skip Main Menu"), ipl_box);
m_language_combo = new QComboBox(ipl_box);
m_language_combo->setCurrentIndex(-1);
// Add languages
for (const auto& entry : {std::make_pair(tr("English"), 0), std::make_pair(tr("German"), 1),
std::make_pair(tr("French"), 2), std::make_pair(tr("Spanish"), 3),
std::make_pair(tr("Italian"), 4), std::make_pair(tr("Dutch"), 5)})
{
m_language_combo->addItem(entry.first, entry.second);
}
ipl_layout->addWidget(m_skip_main_menu, 0, 0);
ipl_layout->addWidget(new QLabel(tr("System Language:")), 1, 0);
ipl_layout->addWidget(m_language_combo, 1, 1);
// Device Settings
QGroupBox* device_box = new QGroupBox(tr("Device Settings"), this);
QGridLayout* device_layout = new QGridLayout(device_box);
device_box->setLayout(device_layout);
for (int i = 0; i < SLOT_COUNT; i++)
{
m_slot_combos[i] = new QComboBox(device_box);
m_slot_buttons[i] = new QPushButton(tr("..."), device_box);
m_slot_buttons[i]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
}
// Add slot devices
for (const auto& entry :
{std::make_pair(tr("<Nothing>"), ExpansionInterface::EXIDEVICE_NONE),
std::make_pair(tr("Dummy"), ExpansionInterface::EXIDEVICE_DUMMY),
std::make_pair(tr("Memory Card"), ExpansionInterface::EXIDEVICE_MEMORYCARD),
std::make_pair(tr("GCI Folder"), ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER),
std::make_pair(tr("USB Gecko"), ExpansionInterface::EXIDEVICE_GECKO),
std::make_pair(tr("Advance Game Port"), ExpansionInterface::EXIDEVICE_AGP),
std::make_pair(tr("Microphone"), ExpansionInterface::EXIDEVICE_MIC)})
{
m_slot_combos[0]->addItem(entry.first, entry.second);
m_slot_combos[1]->addItem(entry.first, entry.second);
}
// Add SP1 devices
for (const auto& entry :
{std::make_pair(tr("<Nothing>"), ExpansionInterface::EXIDEVICE_NONE),
std::make_pair(tr("Dummy"), ExpansionInterface::EXIDEVICE_DUMMY),
std::make_pair(tr("Broadband Adapter"), ExpansionInterface::EXIDEVICE_ETH)})
{
m_slot_combos[2]->addItem(entry.first, entry.second);
}
device_layout->addWidget(new QLabel(tr("Slot A:")), 0, 0);
device_layout->addWidget(m_slot_combos[0], 0, 1);
device_layout->addWidget(m_slot_buttons[0], 0, 2);
device_layout->addWidget(new QLabel(tr("Slot B:")), 1, 0);
device_layout->addWidget(m_slot_combos[1], 1, 1);
device_layout->addWidget(m_slot_buttons[1], 1, 2);
device_layout->addWidget(new QLabel(tr("SP1:")), 2, 0);
device_layout->addWidget(m_slot_combos[2], 2, 1);
device_layout->addWidget(m_slot_buttons[2], 2, 2);
layout->addWidget(ipl_box);
layout->addWidget(device_box);
layout->addStretch();
setLayout(layout);
}
void GameCubePane::ConnectWidgets()
{
// IPL Settings
connect(m_skip_main_menu, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
connect(m_language_combo, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&GameCubePane::SaveSettings);
// Device Settings
for (int i = 0; i < SLOT_COUNT; i++)
{
connect(m_slot_combos[i], QOverload<int>::of(&QComboBox::currentIndexChanged), this,
[this, i] { UpdateButton(i); });
connect(m_slot_combos[i], QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&GameCubePane::SaveSettings);
connect(m_slot_buttons[i], &QPushButton::clicked, [this, i] { OnConfigPressed(i); });
}
}
void GameCubePane::UpdateButton(int slot)
{
const auto value = m_slot_combos[slot]->currentData().toInt();
bool has_config = false;
switch (slot)
{
case SLOT_A_INDEX:
case SLOT_B_INDEX:
has_config =
(value == ExpansionInterface::EXIDEVICE_MEMORYCARD ||
value == ExpansionInterface::EXIDEVICE_AGP || value == ExpansionInterface::EXIDEVICE_MIC);
break;
case SLOT_SP1_INDEX:
has_config = (value == ExpansionInterface::EXIDEVICE_ETH);
break;
}
m_slot_buttons[slot]->setEnabled(has_config);
}
void GameCubePane::OnConfigPressed(int slot)
{
QString filter;
bool memcard = false;
switch (m_slot_combos[slot]->currentData().toInt())
{
case ExpansionInterface::EXIDEVICE_MEMORYCARD:
filter = tr("GameCube Memory Cards (*.raw *.gcp)");
memcard = true;
break;
case ExpansionInterface::EXIDEVICE_AGP:
filter = tr("Game Boy Advance Carts (*.gba)");
break;
case ExpansionInterface::EXIDEVICE_MIC:
MappingWindow(this, MappingWindow::Type::MAPPING_GC_MICROPHONE, slot).exec();
return;
case ExpansionInterface::EXIDEVICE_ETH:
{
bool ok;
const auto new_mac = QInputDialog::getText(
this, tr("Broadband Adapter MAC address"), tr("Enter new Broadband Adapter MAC address:"),
QLineEdit::Normal, QString::fromStdString(SConfig::GetInstance().m_bba_mac), &ok);
if (ok)
SConfig::GetInstance().m_bba_mac = new_mac.toStdString();
return;
}
default:
qFatal("unknown settings pressed");
}
QString filename = QFileDialog::getSaveFileName(
this, tr("Choose a file to open"), QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)),
filter, 0, QFileDialog::DontConfirmOverwrite);
if (filename.isEmpty())
return;
QString path_abs = QFileInfo(filename).absoluteFilePath();
// Memcard validity checks
if (memcard)
{
if (File::Exists(filename.toStdString()))
{
GCMemcard mc(filename.toStdString());
if (!mc.IsValid())
{
ModalMessageBox::critical(this, tr("Error"),
tr("Cannot use that file as a memory card.\n%1\n"
"is not a valid GameCube memory card file")
.arg(filename));
return;
}
}
bool other_slot_memcard =
m_slot_combos[slot == SLOT_A_INDEX ? SLOT_B_INDEX : SLOT_A_INDEX]->currentData().toInt() ==
ExpansionInterface::EXIDEVICE_MEMORYCARD;
if (other_slot_memcard)
{
QString path_b =
QFileInfo(QString::fromStdString(slot == 0 ? Config::Get(Config::MAIN_MEMCARD_B_PATH) :
Config::Get(Config::MAIN_MEMCARD_A_PATH)))
.absoluteFilePath();
if (path_abs == path_b)
{
ModalMessageBox::critical(this, tr("Error"),
tr("The same file can't be used in both slots."));
return;
}
}
}
QString path_old;
if (memcard)
{
path_old =
QFileInfo(QString::fromStdString(slot == 0 ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
Config::Get(Config::MAIN_MEMCARD_B_PATH)))
.absoluteFilePath();
}
else
{
path_old = QFileInfo(QString::fromStdString(slot == 0 ? SConfig::GetInstance().m_strGbaCartA :
SConfig::GetInstance().m_strGbaCartB))
.absoluteFilePath();
}
if (memcard)
{
if (slot == SLOT_A_INDEX)
{
Config::SetBase(Config::MAIN_MEMCARD_A_PATH, path_abs.toStdString());
}
else
{
Config::SetBase(Config::MAIN_MEMCARD_B_PATH, path_abs.toStdString());
}
}
else
{
if (slot == SLOT_A_INDEX)
{
SConfig::GetInstance().m_strGbaCartA = path_abs.toStdString();
}
else
{
SConfig::GetInstance().m_strGbaCartB = path_abs.toStdString();
}
}
if (Core::IsRunning() && path_abs != path_old)
{
ExpansionInterface::ChangeDevice(
// SlotB is on channel 1, slotA and SP1 are on 0
slot,
// The device enum to change to
memcard ? ExpansionInterface::EXIDEVICE_MEMORYCARD : ExpansionInterface::EXIDEVICE_AGP,
// SP1 is device 2, slots are device 0
0);
}
}
void GameCubePane::LoadSettings()
{
const SConfig& params = SConfig::GetInstance();
// IPL Settings
m_skip_main_menu->setChecked(params.bHLE_BS2);
m_language_combo->setCurrentIndex(m_language_combo->findData(params.SelectedLanguage));
bool have_menu = false;
for (const std::string& dir : {USA_DIR, JAP_DIR, EUR_DIR})
{
const auto path = DIR_SEP + dir + DIR_SEP GC_IPL;
if (File::Exists(File::GetUserPath(D_GCUSER_IDX) + path) ||
File::Exists(File::GetSysDirectory() + GC_SYS_DIR + path))
{
have_menu = true;
break;
}
}
m_skip_main_menu->setEnabled(have_menu);
m_skip_main_menu->setToolTip(have_menu ? QString{} :
tr("Put Main Menu roms in User/GC/{region}."));
// Device Settings
for (int i = 0; i < SLOT_COUNT; i++)
{
QSignalBlocker blocker(m_slot_combos[i]);
m_slot_combos[i]->setCurrentIndex(
m_slot_combos[i]->findData(SConfig::GetInstance().m_EXIDevice[i]));
UpdateButton(i);
}
}
void GameCubePane::SaveSettings()
{
Config::ConfigChangeCallbackGuard config_guard;
SConfig& params = SConfig::GetInstance();
// IPL Settings
params.bHLE_BS2 = m_skip_main_menu->isChecked();
Config::SetBaseOrCurrent(Config::MAIN_SKIP_IPL, m_skip_main_menu->isChecked());
params.SelectedLanguage = m_language_combo->currentData().toInt();
Config::SetBaseOrCurrent(Config::MAIN_GC_LANGUAGE, m_language_combo->currentData().toInt());
for (int i = 0; i < SLOT_COUNT; i++)
{
const auto dev = ExpansionInterface::TEXIDevices(m_slot_combos[i]->currentData().toInt());
if (Core::IsRunning() && SConfig::GetInstance().m_EXIDevice[i] != dev)
{
ExpansionInterface::ChangeDevice(
// SlotB is on channel 1, slotA and SP1 are on 0
(i == 1) ? 1 : 0,
// The device enum to change to
dev,
// SP1 is device 2, slots are device 0
(i == 2) ? 2 : 0);
}
SConfig::GetInstance().m_EXIDevice[i] = dev;
switch (i)
{
case SLOT_A_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SLOT_A, dev);
break;
case SLOT_B_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SLOT_B, dev);
break;
case SLOT_SP1_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SERIAL_PORT_1, dev);
break;
}
}
LoadSettings();
}