dolphin/Source/Core
Léo Lam 593f58be6c Move Wii FS content init to happen after Boot
Initialising Wii filesystem contents should be done after Boot and
not in HW to ensure that we operate with the correct title context
and to make sure required title directories exist (so that Movie and
Netplay code can copy data from and to the temporary NAND).
2018-05-22 19:05:45 +02:00
..
AudioCommon Reformat all the things! 2018-04-12 21:28:39 +02:00
Common IOSC: Implement VerifyPublicKeySign for ECC 2018-05-20 20:04:53 +02:00
Core Move Wii FS content init to happen after Boot 2018-05-22 19:05:45 +02:00
DiscIO Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
DolphinNoGUI UICommon: Avoid including Xrandr.h 2018-04-14 17:14:38 +02:00
DolphinQt2 DolphinQt2/GeckoCodeWidget: Remove unimplemented OnDelete() prototype 2018-05-20 16:42:13 -04:00
DolphinWX PPCAnalyst: Make CodeBuffer an alias for std::vector<CodeOp> 2018-05-18 17:19:45 -04:00
InputCommon THis fixes issue #08 and #16, the rumble test and slider 2018-04-19 17:48:55 -04:00
UICommon Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
Updater Updater: Show error when trying to launch directly 2018-05-05 23:32:08 +02:00
VideoBackends Remove SOIL altogether from the project. 2018-05-20 13:44:42 +02:00
VideoCommon VideoBackendBase: Include parameter names in member function declarations 2018-05-20 16:27:16 -04:00
CMakeLists.txt